Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga 43a61fec91 Removed external hashtable locking functions
Read-write locks are not recursive and can't be upgraded from one type to another, so it's not safe to lock the hash table and then call functions that operate on it. If you really want this functionality, we'd need to create unlocked versions of the hashtable functions and you would call those once you've taken a lock on the hashtable, and we'd have to assert that the operations you're doing are compatible with the type of lock you've taken.

All of that complicates working with hashtables, so if you need that type of access, you should probably just use external locking.
2024-12-12 14:39:53 -08:00
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docs README-migration: some improvements to the audio section. 2024-12-12 01:29:56 -05:00
examples examples/audio/04-multiple-streams: Note about web browser audio in README. 2024-12-11 14:13:52 -05:00
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src Removed external hashtable locking functions 2024-12-12 14:39:53 -08:00
test examples/audio/04-multiple-streams: Remove drag-and-drop support. 2024-12-10 23:10:43 -05:00
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Android.mk SDL_ShowFileDialogWithProperties with more options 2024-12-04 15:10:15 -08:00
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CMakeLists.txt cmake: make RelWithDebInfo the default configuration 2024-12-09 18:03:03 +01:00
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README-SDL.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)