SDL/src
2026-04-03 16:08:36 -07:00
..
atomic Fix compiler warning in MSVC ARM64 builds 2026-01-19 10:16:35 -08:00
audio pipewire: Don't mark a device disconnected if pw_stream_dequeue_buffer fails. 2026-04-02 11:48:35 -04:00
camera camera: Fix crash when setting frame rate and improve FPS precision 2026-03-02 11:59:17 -08:00
core Update to GameInput V3 (#15302) 2026-04-02 17:10:42 -07:00
cpuinfo Updated copyright for 2026 2026-01-01 09:40:08 -08:00
dialog Fix Windows file dialog calling the callback twice 2026-03-29 02:05:33 -04:00
dynapi Added SDL_IsPhone() 2026-03-27 05:45:36 -07:00
events make sure #endif comment matches the macro name 2026-02-24 09:48:57 -08:00
filesystem SDL_GlobDirectory(): Don't descend into sub-directories, if not requested by pattern 2026-03-30 16:38:39 -04:00
gpu GPU: Refcount Vulkan allocations to fix transfer corruption on defrag (#15127) 2026-03-10 13:33:07 -07:00
haptic Fix potential memory leak in SDL_HIDAPI_HapticOpenFromJoystick() on error 2026-03-01 11:35:58 -08:00
hidapi Added support for the Flydigi Vader 5 Pro in Xbox 360 mode 2026-02-24 10:18:17 -08:00
io io: With stdio, only forbid opening directories as files. 2026-03-12 12:41:34 -04:00
joystick Use the correct index for PS2 controllers 2026-04-03 16:08:36 -07:00
libm CodeSpell 2026-02-07 18:14:00 +03:00
loadso Updated copyright for 2026 2026-01-01 09:40:08 -08:00
locale emscripten: Move some EM_ASM blocks to MAIN_THREAD_EM_ASM. 2026-02-20 10:27:44 -05:00
main emscripten: Add support for automounting persistent storage before SDL_main. 2026-03-25 14:16:07 -04:00
misc haiku: Always assume that the URL is encoded (required on nightly) (#15305) 2026-04-03 00:01:21 -07:00
power More prefer SDL_zero*() 2026-01-23 16:02:16 -08:00
process process: Don't duplicate NULL stdio handles on Windows. 2026-03-30 16:22:53 -04:00
render render: Skip UV check when software-rendering untextured quads 2026-03-25 07:24:55 -07:00
sensor make sure #endif comment matches the macro name 2026-02-24 09:48:57 -08:00
stdlib Fix msvc analyzer warnings 2026-03-30 10:38:55 -07:00
storage Updated copyright for 2026 2026-01-01 09:40:08 -08:00
test test_common: Changed a bunch of strcmp ifs to else ifs. 2026-02-04 14:27:41 -05:00
thread thread: SDL_CreateThread() shouldn't return before the new thread is set up. 2026-03-30 10:39:17 -04:00
time include: Added \threadsafety notes to about 60 more functions. 2026-02-18 19:49:59 -05:00
timer Use Uint64 instead for tick_numerators in USE_128BIT_MATH 2026-02-25 20:18:51 -08:00
tray Fix warning: strict prototypes (#14992) 2026-02-07 07:38:59 -08:00
video Use the correct source rectangle when doing scaled blits 2026-04-03 01:32:09 -07:00
SDL.c Added SDL_IsPhone() 2026-03-27 05:45:36 -07:00
SDL_assert.c make sure #endif comment matches the macro name 2026-02-24 09:48:57 -08:00
SDL_assert_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_error.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_error_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_guid.c Prefer SDL_zero()/SDL_zerop() 2026-01-23 11:23:27 -08:00
SDL_hashtable.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_hashtable.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_hints.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_hints_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_internal.h Loading PNG files are part of the core SDL library 2026-03-01 11:42:28 -08:00
SDL_list.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_list.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_log.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_log_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_properties.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_properties_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_utils.c emscripten: drag-and-drop fixes. 2026-02-09 21:39:02 -05:00
SDL_utils_c.h emscripten: drag-and-drop fixes. 2026-02-09 21:39:02 -05:00