SDL/test
Frank Praznik 40ff6a2785 test: Fix mouse focus test on X11
X11 seems to need a slight delay before warping the pointer to ensure that the window is actually fully visible on the desktop, or the pointer enter event may not be sent.

This also disables the warp focus test on XWayland, as warping the mouse cursor when outside the window on any Wayland desktop usually just doesn't work.
2024-10-10 11:37:45 -04:00
..
android android+test: testcamera needs CAMERA permissions 2024-05-16 16:43:53 +02:00
emscripten ctest/emscripten: make audio and video driver configurable 2024-08-21 20:14:55 +02:00
n3ds N3DS port (squashed) 2022-10-10 08:50:59 -07:00
testgpu Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
win32 sdlprocdump: fix minidump filename 2024-08-30 14:18:03 +02:00
audiofile.bmp test: Added testaudio 2023-08-02 15:02:32 -04:00
checkkeys.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
childprocess.c Just use normal stdio for the child process 2024-10-04 14:13:52 -07:00
CMakeLists.txt Add more SDL_Process tests 2024-09-30 03:03:33 +02:00
COPYING
gamepad_axis.bmp Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_axis.h Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_axis_arrow.bmp Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_axis_arrow.h Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_back.bmp Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_back.h Reduced the size of the gamepad front and back images 2023-07-11 10:20:08 -07:00
gamepad_battery.bmp Separate joystick power state into battery status and percentage 2024-04-01 13:59:00 -07:00
gamepad_battery.h Fixed crashes when a window has NULL driverdata 2024-04-15 10:15:10 -07:00
gamepad_battery_unknown.bmp Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_battery_unknown.h Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_battery_wired.bmp Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_battery_wired.h Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_button.bmp Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_button.h Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_button_background.bmp Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_button_background.h Added button background 2023-07-11 10:26:22 -07:00
gamepad_button_small.bmp Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_button_small.h Added joystick and gamepad element display in testgamepad 2023-07-10 17:06:42 -07:00
gamepad_face_abxy.bmp Use light text for button labels so they show up well over the activity highlight 2023-07-16 04:32:12 -07:00
gamepad_face_abxy.h Use light text for button labels so they show up well over the activity highlight 2023-07-16 04:32:12 -07:00
gamepad_face_bayx.bmp Use light text for button labels so they show up well over the activity highlight 2023-07-16 04:32:12 -07:00
gamepad_face_bayx.h Use light text for button labels so they show up well over the activity highlight 2023-07-16 04:32:12 -07:00
gamepad_face_sony.bmp Use light text for button labels so they show up well over the activity highlight 2023-07-16 04:32:12 -07:00
gamepad_face_sony.h Use light text for button labels so they show up well over the activity highlight 2023-07-16 04:32:12 -07:00
gamepad_front.bmp Use light text for button labels so they show up well over the activity highlight 2023-07-16 04:32:12 -07:00
gamepad_front.h Use light text for button labels so they show up well over the activity highlight 2023-07-16 04:32:12 -07:00
gamepad_touchpad.bmp Added gamepad BMP files used as sources for the header files 2023-07-16 04:32:12 -07:00
gamepad_touchpad.h Added touchpad visualization for testgamepad 2023-07-10 11:36:32 -07:00
gamepadutils.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
gamepadutils.h Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
glass.bmp Re-added a simplified version of SDL_SetWindowShape() 2024-02-09 16:04:46 -08:00
glass.h Re-added a simplified version of SDL_SetWindowShape() 2024-02-09 16:04:46 -08:00
icon.bmp
icon.h testspriteminimal: make standalone by embedding icon.bmp 2023-09-19 17:58:25 +02:00
icon2x.bmp Added support for high-DPI cursors and icons 2024-08-01 13:48:28 -07:00
LICENSE.txt test: Replace README with LICENSE.txt 2024-10-06 19:05:18 -04:00
logaudiodev.bmp test: Added testaudio 2023-08-02 15:02:32 -04:00
loopwave.c main: SDL_AppQuit() now reports the result value. 2024-09-29 23:24:04 -04:00
main.cpp Make WinRT's SDL_main header-only 2022-12-15 08:01:01 -08:00
moose.dat
physaudiodev.bmp test: Added testaudio 2023-08-02 15:02:32 -04:00
picture.xbm
pretest.c Removed temporary memory from the API 2024-07-26 20:59:14 -07:00
relative_mode.markdown Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
sample.bmp
sample.wav
soundboard.bmp testaudio: Fixed soundboard icon, which had a colorkey issue. 2023-08-03 21:35:38 -04:00
soundboard_levels.bmp test: Added testaudio 2023-08-02 15:02:32 -04:00
speaker.bmp test: Added testaudio 2023-08-02 15:02:32 -04:00
template.test.in build: Fix testprocess invocation during "as-installed" tests 2024-09-25 14:48:26 -07:00
testatomic.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testaudio-art.txt test: Added testaudio 2023-08-02 15:02:32 -04:00
testaudio.c Removed unnecessary const-qualifiers in src and test files 2024-10-03 17:39:08 -04:00
testaudiohotplug.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testaudioinfo.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testaudiorecording.c main: SDL_AppQuit() now reports the result value. 2024-09-29 23:24:04 -04:00
testaudiostreamdynamicresample.c tests: Fix tests when run with the --high-pixel-density flag 2024-09-19 12:54:13 -04:00
testautomation.c SDL_test: move argument parsing into SDL_test 2024-09-06 03:06:40 +02:00
testautomation_audio.c Remove casts from typed pointer to void * for printf %p in test projects 2024-09-24 14:40:32 +03:00
testautomation_blit.c Adding void to empty function prototype parenthesis 2024-09-11 19:44:52 -07:00
testautomation_clipboard.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_events.c Remove casts from typed pointer to void * for printf %p in test projects 2024-09-24 14:40:32 +03:00
testautomation_guid.c SDL_test: use SDLCALL calling convention 2024-09-06 14:19:05 +02:00
testautomation_hints.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_images.c test: Make blit_testExampleApplicationRender work on big endian 2024-10-06 08:27:58 -07:00
testautomation_images.h Added SDL_BlitSurfaceTiled() 2024-07-20 18:21:19 -07:00
testautomation_intrinsics.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_iostream.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_joystick.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_keyboard.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_log.c Added SDL_LogTrace() 2024-09-17 02:04:54 -07:00
testautomation_main.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_math.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_mouse.c test: Fix mouse focus test on X11 2024-10-10 11:37:45 -04:00
testautomation_pixels.c SDL_test: use SDLCALL calling convention 2024-09-06 14:19:05 +02:00
testautomation_platform.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_properties.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_rect.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_render.c Made texture size and format public in the API 2024-10-01 08:10:04 -07:00
testautomation_sdltest.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_stdlib.c Fixed possible memset(NULL) call in testautomation's SDL_aligned_alloc() check 2024-10-10 08:06:18 -07:00
testautomation_subsystems.c Verify that the subsystems were successfully initialized 2024-09-15 12:04:10 -07:00
testautomation_suites.h pen: Rework public API. 2024-08-09 22:09:23 -04:00
testautomation_surface.c A zero source rect is valid for blitting 2024-09-25 22:36:55 -07:00
testautomation_time.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_timer.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testautomation_video.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testbounds.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
testcamera.c Made texture size and format public in the API 2024-10-01 08:10:04 -07:00
testcolorspace.c testcolorspace.c: Fix unreachable code warning 2024-09-27 15:22:24 -07:00
testcontroller.c Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms 2024-10-09 07:30:13 -07:00
testcustomcursor.c test: Fix testcustomcursor on high-DPI displays 2024-10-01 12:40:17 -04:00
testdialog.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testdisplayinfo.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testdraw.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testdrawchessboard.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testdropfile.c main: SDL_AppQuit() now reports the result value. 2024-09-29 23:24:04 -04:00
testerror.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testevdev.c Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 2024-07-28 08:05:31 -07:00
testffmpeg.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testffmpeg_vulkan.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testffmpeg_vulkan.h testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 2024-03-22 11:05:13 -07:00
testfile.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testfilesystem.c filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int. 2024-09-28 01:33:40 -04:00
testgeometry.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testgl.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testgles.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testgles2.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testgles2_sdf.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
testgles2_sdf_img_normal.bmp
testgles2_sdf_img_sdf.bmp
testgpu_simple_clear.c GPU: Add swapchain dimension out params (#11003) 2024-09-30 10:23:19 -07:00
testgpu_spinning_cube.c GPU: Add swapchain dimension out params (#11003) 2024-09-30 10:23:19 -07:00
testhaptic.c Removed SDL_INIT_TIMER 2024-09-17 08:53:27 -07:00
testhittesting.c tests: Fix tests when run with the --high-pixel-density flag 2024-09-19 12:54:13 -04:00
testhotplug.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testiconv.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testime.c Moved the SDL_ttf IME demo to showfont in the SDL_ttf project 2024-10-06 00:24:01 -07:00
testintersections.c tests: Fix tests when run with the --high-pixel-density flag 2024-09-19 12:54:13 -04:00
testkeys.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testloadso.c loadso: library handles are now SDL_SharedObject* instead of void*. 2024-10-01 12:16:10 -04:00
testlocale.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testlock.c Renamed atomic functions to match SDL 3.0 naming convention 2024-09-17 08:53:27 -07:00
testmanymouse.c Rename SDL_BUTTON() to SDL_BUTTON_MASK() 2024-10-04 09:13:59 -07:00
testmessage.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testmodal.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testmouse.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testmultiaudio.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testnative.c Made texture size and format public in the API 2024-10-01 08:10:04 -07:00
testnative.h Include SDL_build_config.h without a 'build_config/' prefix 2024-08-23 00:51:35 +00:00
testnativecocoa.m fixed typo in prev. patch. 2023-07-28 07:35:04 +03:00
testnativew32.c Make testnative (on win32) UNICODE compatible 2024-06-20 15:40:32 +02:00
testnativewayland.c Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 2024-07-12 10:41:02 -07:00
testnativex11.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
testoffscreen.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testoverlay.c tests: Fix tests when run with the --high-pixel-density flag 2024-09-19 12:54:13 -04:00
testpen.c main: SDL_AppQuit() now reports the result value. 2024-09-29 23:24:04 -04:00
testplatform.c testplatform: make sure bool is 1 byte 2024-09-18 10:01:15 -07:00
testpopup.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testpower.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testprocess.c Don't close file descriptors already handled by AddFileDescriptorCloseActions() 2024-10-01 09:32:14 -07:00
testqsort.c SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values 2024-09-09 15:46:26 -07:00
testrelative.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testrendercopyex.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testrendertarget.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testresample.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testrumble.c Removed SDL_INIT_TIMER 2024-09-17 08:53:27 -07:00
testrwlock.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testscale.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testsem.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testsensor.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testshader.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testshape.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testsprite.c main: SDL_AppQuit() now reports the result value. 2024-09-29 23:24:04 -04:00
testspriteminimal.c render: Remove the logical presentation render target. 2024-09-25 16:26:36 -04:00
testspritesurface.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
teststreaming.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testsurround.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testthread.c Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 2024-10-04 08:57:03 -07:00
testtime.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testtimer.c Added SDL_DelayPrecise() 2024-10-10 08:06:18 -07:00
testurl.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
testutils.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testutils.h Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testver.c Improve logging performance and make log priorities thread-safe 2024-09-16 13:09:17 -07:00
testviewport.c Made texture size and format public in the API 2024-10-01 08:10:04 -07:00
testvulkan.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testwaylandcustom.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testwm.c Fixed build 2024-10-06 08:42:00 -07:00
testyuv.bmp
testyuv.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testyuv_cvt.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
testyuv_cvt.h Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
torturethread.c Renamed atomic functions to match SDL 3.0 naming convention 2024-09-17 08:53:27 -07:00
trashcan.bmp test: Added testaudio 2023-08-02 15:02:32 -04:00
unifont-15.1.05-license.txt Updated unifont to version 15.1.05 2024-06-27 17:43:03 -07:00
unifont-15.1.05.hex Updated unifont to version 15.1.05 2024-06-27 17:43:03 -07:00
utf8.txt