..
atomic
audio
wav: Patched to compile on Visual Studio.
2025-09-22 08:14:33 -07:00
camera
Support Google Play 16 KB Page Size Requirement ( #13470 )
2025-07-31 16:21:02 -07:00
core
fill-in missing DeleteLocalRef calls
2025-10-13 09:28:44 -07:00
cpuinfo
Define illegal_instruction() when it will be actually used
2025-05-08 12:50:08 -07:00
dialog
cocoa: Don't minimize fullscreen windows for a modal file dialog.
2025-07-11 15:06:10 -04:00
dynapi
dynapi: Don't use SDL_getenv; it might malloc before the app sets an allocator.
2025-02-06 12:46:15 -05:00
events
Fixed SDL_RunOnMainThread() on Android
2025-09-21 13:58:51 -07:00
filesystem
fs: Fix OpenBSD path retrieval
2025-08-30 14:21:24 +03:00
gpu
GPU: Correctly recycle D3D12 descriptor heaps ( #14234 )
2025-10-13 13:00:38 -07:00
haptic
linux/SDL_syshaptic.c:SDL_SYS_HapticStopAll(): Fix return on error
2025-08-09 09:28:02 -07:00
hidapi
Fixed HIDAPI controller disconnect reading on multiple threads
2025-09-25 10:41:52 -07:00
io
Clarify why we ignore EINVAL when flushing a file descriptor
2025-09-14 15:39:53 -07:00
joystick
Fix thread safety attributes for TryLock functions
2025-10-14 12:47:58 -07:00
libm
loadso
locale
main
Set preferredFrameRateRange in main callbacks CADisplayLink
2025-09-06 10:13:44 -07:00
misc
power
process
Fixed process I/O redirection to NUL on Windows
2025-04-11 15:45:33 -07:00
render
Corrected texture colors on PS2 (thanks @Trinth!)
2025-10-12 09:21:49 -07:00
sensor
Remove newlines from log messages
2025-01-22 20:25:04 -08:00
stdlib
SDL_mslibc: Implement _ftoul2_legacy()
2025-10-03 07:22:59 -07:00
storage
storage: Declare a private bootstrap for NDA user storage
2025-05-30 12:15:43 -04:00
test
Removed help for obsolete (and removed) command line option
2025-03-12 12:38:52 -07:00
thread
Fixed memory leak when using detached threads
2025-09-14 08:43:12 -07:00
time
time: Fix compilation on Solaris
2025-03-19 12:27:39 -04:00
timer
timer, windows: allow building high resolution code with old SDKs.
2025-02-02 21:23:50 +03:00
tray
Fix #13083 segfault in SDL_RemoveTrayEntry() for submenu entries
2025-05-21 13:32:47 -07:00
video
Only pass UIPress from game controllers and remotes if the're not open
2025-10-14 12:44:23 -07:00
SDL.c
check SDL_PLATFORM_WINDOWS instead of SDL_VIDEO_DRIVER_WINDOWS when using SDL_HelperWindow
2025-07-12 07:48:56 -07:00
SDL_assert.c
emscripten: Don't use legacy JS library functions for assertions
2025-03-20 16:32:40 -07:00
SDL_assert_c.h
SDL_error.c
SDL_error_c.h
Save and restore error messages when rolling back after failed init
2025-03-02 07:57:36 -08:00
SDL_guid.c
SDL_hashtable.c
hashtable: Redesign the hashtable API.
2025-02-15 18:52:56 -05:00
SDL_hashtable.h
hashtable: Redesign the hashtable API.
2025-02-15 18:52:56 -05:00
SDL_hints.c
Added special handling for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY
2025-04-03 11:34:03 -07:00
SDL_hints_c.h
SDL_internal.h
Added macros to push/pop error messages while cleaning up
2025-05-29 10:54:46 -07:00
SDL_list.c
SDL_list.h
SDL_log.c
SDL_log_c.h
SDL_properties.c
Don't allow further operations on properties while we're destroying them
2025-02-26 08:34:14 -08:00
SDL_properties_c.h
SDL_utils.c
Added support for the HORI Taiko No Tatsujin Drum Controller
2025-04-02 08:30:55 -07:00
SDL_utils_c.h
Include the VID/PID of generic keyboard/mouse devices on Windows
2025-02-27 14:03:39 -08:00