Simple DirectMedia Layer https://libsdl.org
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Ryan C. Gordon 3d92675bdb
examples/demo/04-bytepusher: Remove render target.
This doesn't need a render target to function. The comment suggested it was
needed to make debug text look better when scaled, but maybe logical
presentation used to do linear scaling exclusively at the time?

(cherry picked from commit 800f347e5e)
2026-05-23 23:59:28 -04:00
.github policy: Clarify that "AI" means specific things. 2026-04-15 15:42:08 -04:00
android-project Process repeated joystick key events on Android 2026-05-21 06:53:37 -07:00
build-scripts wikiheaders: Don't escape . chars in manpage's brief section. 2026-04-15 13:31:42 -04:00
cmake cmake/sdlcpu: detect mips 2026-05-06 00:34:14 +03:00
docs README-migration: Note that render target support is not universally available. 2026-05-20 12:52:35 -04:00
examples examples/demo/04-bytepusher: Remove render target. 2026-05-23 23:59:28 -04:00
include assert: fixed compiler warning with LLVM + x86_64-pc-windows-msvc target. 2026-05-20 13:03:31 -04:00
src Fixed building with older versions of GameInput 2026-05-22 16:07:46 -07:00
test video: Windows keep any position set when in fullscreen after leaving fullscreen 2026-05-18 09:10:25 -07:00
VisualC SDL_test: allow disabling colorized output 2025-12-15 23:19:25 +01:00
VisualC-GDK Revert "render: Added Xbox DXIL for gpu backend". 2026-03-04 15:52:52 -05:00
wayland-protocols wayland: Update the color management protocol 2025-12-15 13:54:31 -05:00
Xcode Updated to version 3.4.9 for development 2026-05-01 19:49:54 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
AGENTS.md AGENTS.md: Change "may not" to "must not". 2026-04-15 17:27:40 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md CLAUDE.md: Just copy the text from AGENTS.md in here for now. 2026-04-16 13:55:51 -04:00
CMakeLists.txt Updated to version 3.4.9 for development 2026-05-01 19:49:54 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:48:19 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)