Simple DirectMedia Layer https://libsdl.org
Find a file
Sam Lantinga 3bee5cf538 Continue running XInput detection while RAWINPUT is active
This allows us to re-enable XInput correlation for RAWINPUT devices without reintroducing the controller shutdown bug for controllers using the wireless adapter in https://github.com/libsdl-org/SDL/issues/3468.

Fixes https://github.com/libsdl-org/SDL/issues/7940

(cherry picked from commit a0a3957eb6)
2023-07-07 09:48:25 -07:00
.github ci: test with (old) Intel compiler + (new) oneAPI compiler 2023-03-27 06:13:28 +00:00
acinclude
android-project Updated to version 2.28.1 for release 2023-07-01 09:56:20 -07:00
android-project-ant
build-scripts wikiheaders.pl: make it work with older perl versions, e.g. 5.10. 2023-03-24 11:56:40 +03:00
cmake cmake: really fix detection of pthread_setname_np() on Apple platforms. 2023-02-13 11:56:10 +03:00
docs Made the Android documentation more clear and understandable (#7535) 2023-03-25 15:11:51 -07:00
include Updated to version 2.28.1 for release 2023-07-01 09:56:20 -07:00
mingw/pkg-support/cmake
src Continue running XInput detection while RAWINPUT is active 2023-07-07 09:48:25 -07:00
test testautomation_guid.c: fix integer warning in 32 bit builds. 2023-05-31 04:50:02 +03:00
VisualC VisualC: turn on multi-processor compilation. 2023-05-29 14:47:52 -04:00
VisualC-GDK Updated copyright for 2023 2023-01-09 09:48:21 -08:00
VisualC-WinRT
visualtest
wayland-protocols
Xcode Updated to version 2.28.1 for release 2023-07-01 09:56:20 -07:00
Xcode-iOS/Demos
.clang-format
.editorconfig editorconfig: remove trailing whitespace in source code 2022-12-26 10:34:45 -08:00
.gitignore cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
.wikiheaders-options wikiheaders: Bridge README files in the docs directory to wiki. 2023-02-28 11:46:46 -05:00
Android.mk Fixed building with the 16.1.4479499 Android toolchain 2023-06-03 23:55:56 -07:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt cmake: explicitly disable WINDOWS_EXPORT_ALL_SYMBOLS for SDL2 2023-07-05 00:18:13 +02:00
configure Updated to version 2.28.1 for release 2023-07-01 09:56:20 -07:00
configure.ac Updated to version 2.28.1 for release 2023-07-01 09:56:20 -07:00
CREDITS.txt
INSTALL.txt
LICENSE.txt Updated copyright for 2023 2023-01-09 09:48:21 -08:00
Makefile.in
Makefile.minimal Split up CFLAGS construction so it can be overridden 2023-03-29 07:26:34 -07:00
Makefile.os2 Updated to version 2.28.1 for release 2023-07-01 09:56:20 -07:00
Makefile.pandora
Makefile.w32 Updated to version 2.28.1 for release 2023-07-01 09:56:20 -07:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: allow users of sdl2-config.cmake to not add -mwindows to the link options 2023-04-18 14:10:12 -04:00
sdl2-config.in
sdl2.m4
sdl2.pc.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
SDL2.spec.in
SDL2Config.cmake.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
TODO.txt
WhatsNew.txt Make it clear that you can't mix 2D rendering and the window surface API 2023-06-10 08:54:36 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)