Simple DirectMedia Layer https://libsdl.org
Find a file
Ryan C. Gordon 32563c2048
examples/demo/02-woodeneye-008: use right stick for camera, not left.
This matches the standard for console FPS titles.
2025-11-08 13:57:52 -05:00
.github Added libxtst-dev to Linux CI build dependencies 2025-11-03 13:01:41 -08:00
android-project Updated to version 3.3.3 for development 2025-10-23 22:41:03 -07:00
build-scripts release: don't download pre-release dependencies + strict version parsing 2025-11-04 18:00:23 +01:00
cmake cmake: Add some symbols to the Emscripten preseed cache. 2025-11-06 13:41:55 -05:00
docs README-emscripten: Note that using the latest stable release is a good idea. 2025-11-05 16:12:01 -05:00
examples examples/demo/02-woodeneye-008: use right stick for camera, not left. 2025-11-08 13:57:52 -05:00
include loongarch: add Blit8888to8888PixelAlphaSwizzleLSX opt 2025-11-03 08:45:51 -08:00
src Fixed software renderer 8-bit scaling and rotation (thanks @jroatch!) 2025-11-08 08:46:58 -08:00
test Fixed blitting bitmaps with a non-zero x offset 2025-11-06 22:47:50 -08:00
VisualC Added SDL_RotateSurface() 2025-10-22 17:55:02 -07:00
VisualC-GDK Added SDL_RotateSurface() 2025-10-22 17:55:02 -07:00
wayland-protocols Add SDL Pinch events (#9445) 2025-10-12 14:44:23 -07:00
Xcode release: don't download pre-release dependencies + strict version parsing 2025-11-04 18:00:23 +01:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: Remove SDL3-static from Android.mk 2025-09-12 17:37:31 +02:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt loongarch: add SDL_FillSurfaceRect4LSX opt 2025-11-03 08:45:51 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added a patch note for SDL_ELF_NOTE_DLOPEN 2025-10-27 08:28:05 -07:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)