SDL/src/filesystem
2026-05-27 15:42:41 -04:00
..
android filesystem: Implement SDL_GetExeName() for all platforms. 2026-05-27 15:42:41 -04:00
cocoa filesystem: Implement SDL_GetExeName() for all platforms. 2026-05-27 15:42:41 -04:00
dummy filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
emscripten filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
gdk gdk: Just use WIN_GetModulePath(). 2026-05-27 15:42:20 -04:00
haiku filesystem: Implement SDL_GetExeName() for all platforms. 2026-05-27 15:42:41 -04:00
n3ds filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
ngage filesystem: Implement SDL_GetExeName() for all platforms. 2026-05-27 15:42:41 -04:00
posix SDL_EnumerateDirectory(""): Don't append path separator if path is empty 2026-04-23 22:53:16 -04:00
ps2 filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
psp filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
riscos filesystem: Implement SDL_GetExeName() for all platforms. 2026-05-27 15:42:41 -04:00
unix filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
vita filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
windows filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
SDL_filesystem.c filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
SDL_filesystem_c.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_sysfilesystem.h filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00