Simple DirectMedia Layer https://libsdl.org
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Vicki Pfau 2b72332b81 Fix Switch and Switch 2 player LED patterns
The patterns we were using don't match the official patterns, which fill up as
many lights as players instead of just using the nth player LED. Above 4,
there are some special patterns, as documented on Nintendo's Singaporean site:
https://www.nintendo.com/sg/support/qa/detail/33822

(cherry picked from commit 017d950b6b)
2026-02-07 07:37:51 -08:00
.github ci: Add steamrt4 workflows 2026-01-02 12:19:08 -05:00
android-project Added support for the third stylus button on Android 2026-02-05 14:09:07 -08:00
build-scripts release: synchronize build-scripts/build-release.py 2026-01-21 21:52:07 +01:00
cmake Revert "cmake: rpi videocore needs brcmegl as well" 2026-01-22 17:56:35 -08:00
docs Fixed building with Xcode 15.4 2026-01-03 08:04:59 -08:00
examples Fix typos in comments. 2026-01-30 07:25:35 -08:00
include opengl: added SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE. 2026-02-05 18:45:06 -05:00
src Fix Switch and Switch 2 player LED patterns 2026-02-07 07:37:51 -08:00
test surface: verify surface palette in SDL_Save(BMP|PNG) before hitting the FS 2026-02-03 09:32:37 -08:00
VisualC SDL_test: allow disabling colorized output 2025-12-15 23:19:25 +01:00
VisualC-GDK Updated copyright for 2026 2026-01-01 09:48:19 -08:00
wayland-protocols wayland: Update the color management protocol 2025-12-15 13:54:31 -05:00
Xcode Updated to version 3.4.1 for development 2025-12-31 18:18:45 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt cmake: cannot detect deprecated apple-clang link options (they are not fatal) 2026-02-03 20:57:32 +01:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:48:19 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)