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3
2b3c481215
SDL
/
src
/
gpu
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Evan Hemsley
a163257295
GPU: Validate that textures are not bound for both read and write on render passes (
#12925
)
2025-04-29 16:52:52 -07:00
..
d3d12
d3d12: Patched to compile with GDK builds.
2025-04-25 20:07:35 -04:00
metal
GPU: Validate shader bytecode
2025-04-22 13:07:37 -07:00
vulkan
GPU Vulkan: Add locks for layout object lookups (
#12924
)
2025-04-29 15:43:28 -07:00
SDL_gpu.c
GPU: Validate that textures are not bound for both read and write on render passes (
#12925
)
2025-04-29 16:52:52 -07:00
SDL_sysgpu.h
GPU: Validate that textures are not bound for both read and write on render passes (
#12925
)
2025-04-29 16:52:52 -07:00