SDL/src/render
Michael Fitzmayer 6e65c3fac4 [N-Gage] Remove optimisations except for native texture handling prior to some rework of the rendering back-end
[N-Gage] Set proper brush style to draw filled rects properly.

[N-Gage] Add persistent buffers to avoid per-frame memory allocations (which are expensive)

[N-Gage] Add support for SDL_TEXTURE_ACCESS_TARGET, fixes #13165

[N-Gage] Update README, add hint that the compiler does not support aggregate initializations for structs (knowing this, avoids a lot of headache during debugging)

[N-Gage] Add basic fast-path optimisations for render operations.

[N-Gage] Fix line drawing.
2026-04-18 19:54:30 +02:00
..
direct3d Fix invalidation of bound textures/shaders across a renderer flush on D3D9 2026-01-31 17:17:07 -08:00
direct3d11 Fix GetSampler() bug for INDEX8 pixel format (#15099) 2026-02-24 08:05:30 -08:00
direct3d12 render: Add Suspend/Resume calls for GDK support 2026-03-07 11:19:09 -05:00
gpu render: Add Suspend/Resume calls for GDK support 2026-03-07 11:19:09 -05:00
metal Fixed incorrect sampler when changing Metal draw state 2026-03-21 14:08:40 -07:00
ngage [N-Gage] Remove optimisations except for native texture handling prior to some rework of the rendering back-end 2026-04-18 19:54:30 +02:00
opengl render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB. 2026-02-14 16:33:21 -05:00
opengles2 Enable npot texture wrapping if GL_OES_texture_npot is available 2026-04-04 08:12:51 -07:00
ps2 PS2, VITA: Fix void pointer arithmetic warnings (#14995) 2026-02-07 20:39:33 +03:00
psp SDL_render_psp.c: Also apply the similar fix to PSP 2026-02-06 09:02:41 -08:00
software Update SDL_render_sw.c 2026-03-02 09:49:46 -08:00
vitagxm PS2, VITA: Fix void pointer arithmetic warnings (#14995) 2026-02-07 20:39:33 +03:00
vulkan Fix GetSampler() bug for INDEX8 pixel format (#15099) 2026-02-24 08:05:30 -08:00
SDL_d3dmath.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_render.c Don't send any commands to the GPU while hidden 2026-04-08 10:08:11 -07:00
SDL_render_debug_font.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_render_unsupported.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_sysrender.h render: Add Suspend/Resume calls for GDK support 2026-03-07 11:19:09 -05:00
SDL_yuv_sw.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_yuv_sw_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00