SDL/src/gpu
2025-11-25 10:46:53 -08:00
..
d3d12 gpu: Windows 11 guarantees a D3D12 minimum, skip checks accordingly 2025-11-12 16:22:35 -05:00
metal Added GPU API support on visionOS 2025-09-29 13:28:00 -07:00
vulkan vulkan gpu: set the sample count for depth prepass 2025-11-22 07:53:16 -08:00
SDL_gpu.c Fix assert in SDL_BeginGPURenderPass 2025-11-25 10:46:53 -08:00
SDL_sysgpu.h Removed validate_feature_indirect_draw_first_instance_disabled (thanks @rabbit-ecl!) 2025-09-30 11:36:29 -07:00