SDL/src/render/vulkan
2024-07-29 12:01:53 -07:00
..
compile_shaders.bat Vulkan Renderer - implement YcBcCr using VK_KHR_sampler_ycbcr_conversion. (#9169) 2024-02-28 08:57:09 -08:00
SDL_render_vulkan.c Fixed warning: implicit conversion loses integer precision: 'VkDeviceSize' (aka 'unsigned long long') to 'size_t' (aka 'unsigned int') 2024-07-29 12:01:53 -07:00
SDL_shaders_vulkan.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_shaders_vulkan.h Vulkan Renderer (#9114) 2024-02-22 14:58:11 -08:00
VULKAN_PixelShader_Advanced.h Fixed Android build warnings 2024-07-13 09:00:41 -07:00
VULKAN_PixelShader_Advanced.hlsl Use the hlsli extension for shader includes 2024-03-05 12:46:44 -08:00
VULKAN_PixelShader_Colors.h Fixed Android build warnings 2024-07-13 09:00:41 -07:00
VULKAN_PixelShader_Colors.hlsl Use the hlsli extension for shader includes 2024-03-05 12:46:44 -08:00
VULKAN_PixelShader_Common.hlsli Use the hlsli extension for shader includes 2024-03-05 12:46:44 -08:00
VULKAN_PixelShader_Textures.h Fixed Android build warnings 2024-07-13 09:00:41 -07:00
VULKAN_PixelShader_Textures.hlsl Use the hlsli extension for shader includes 2024-03-05 12:46:44 -08:00
VULKAN_VertexShader.h Fixed Android build warnings 2024-07-13 09:00:41 -07:00
VULKAN_VertexShader.hlsl Vulkan Renderer - fix validation errors: 2024-02-29 10:59:47 -08:00