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compile_shaders.bat
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Vulkan Renderer - implement YcBcCr using VK_KHR_sampler_ycbcr_conversion. (#9169)
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2024-02-28 08:57:09 -08:00 |
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SDL_render_vulkan.c
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Fixed warning: implicit conversion loses integer precision: 'VkDeviceSize' (aka 'unsigned long long') to 'size_t' (aka 'unsigned int')
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2024-07-29 12:01:53 -07:00 |
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SDL_shaders_vulkan.c
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Cleaned up various type conversion issues
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2024-03-07 06:58:43 -08:00 |
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SDL_shaders_vulkan.h
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Vulkan Renderer (#9114)
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2024-02-22 14:58:11 -08:00 |
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VULKAN_PixelShader_Advanced.h
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Fixed Android build warnings
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2024-07-13 09:00:41 -07:00 |
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VULKAN_PixelShader_Advanced.hlsl
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Use the hlsli extension for shader includes
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2024-03-05 12:46:44 -08:00 |
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VULKAN_PixelShader_Colors.h
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Fixed Android build warnings
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2024-07-13 09:00:41 -07:00 |
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VULKAN_PixelShader_Colors.hlsl
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Use the hlsli extension for shader includes
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2024-03-05 12:46:44 -08:00 |
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VULKAN_PixelShader_Common.hlsli
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Use the hlsli extension for shader includes
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2024-03-05 12:46:44 -08:00 |
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VULKAN_PixelShader_Textures.h
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Fixed Android build warnings
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2024-07-13 09:00:41 -07:00 |
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VULKAN_PixelShader_Textures.hlsl
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Use the hlsli extension for shader includes
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2024-03-05 12:46:44 -08:00 |
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VULKAN_VertexShader.h
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Fixed Android build warnings
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2024-07-13 09:00:41 -07:00 |
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VULKAN_VertexShader.hlsl
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Vulkan Renderer - fix validation errors:
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2024-02-29 10:59:47 -08:00 |