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Simple DirectMedia Layer
https://libsdl.org
This adds support for the back paddles, and the "..." key which are not automatically detected. * "Back" is mapped to the top left "two windows" key. * "Start" is mapped to the top right "hambuger menu" key. * "Guide" is mapped to the "Steam" key. * The "..." key is just a generic button. When looking at the screen, paddles are number * P1: Top right * P2: Top left * P3: Bottom right * P4: Botom Left The new controller mapping was created with the SDL3 gamepadmap tool. |
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| cmake | ||
| docs | ||
| include | ||
| mingw/pkg-support/cmake | ||
| src | ||
| test | ||
| VisualC | ||
| VisualC-GDK | ||
| VisualC-WinRT | ||
| wayland-protocols | ||
| Xcode | ||
| .clang-format | ||
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| .editorconfig | ||
| .gitignore | ||
| .wikiheaders-options | ||
| Android.mk | ||
| BUGS.txt | ||
| CMakeLists.txt | ||
| CREDITS.txt | ||
| INSTALL.txt | ||
| LICENSE.txt | ||
| README-SDL.txt | ||
| README.md | ||
| TODO.txt | ||
| WhatsNew.txt | ||
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)