..
atomic
audio
VITA: fix audio playback
2025-05-06 12:55:22 -07:00
camera
windows: fix Unicode function and type inconsistencies
2025-05-08 07:22:11 -07:00
core
windows: fix Unicode function and type inconsistencies
2025-05-08 07:22:11 -07:00
cpuinfo
Define illegal_instruction() when it will be actually used
2025-05-08 11:51:35 -07:00
dialog
Replace SDL_free with delete for new-allocated objects
2025-05-07 15:43:00 -04:00
dynapi
audio: SDL_PutAudioStreamPlanarData should take a channel count.
2025-04-25 21:13:04 -04:00
events
events: Add integer wheel fields for sdl2-compat
2025-05-01 22:50:52 -05:00
filesystem
windows: fix Unicode function and type inconsistencies
2025-05-08 07:22:11 -07:00
gpu
GPU: Validate that textures are not bound for both read and write on render passes ( #12925 )
2025-04-29 16:52:52 -07:00
haptic
Add and use SDL_HapticEffectID typedef
2025-04-24 08:51:55 -07:00
hidapi
Added support for the PowerA Battle Dragon Advanced Wireless Controller
2025-05-02 10:01:13 -07:00
io
asyncio: SDL_LoadFileAsync was not null-terminating the file data.
2025-03-20 15:50:06 -04:00
joystick
joystick: Rework GIP code to allow separate states for individual attachments
2025-05-08 16:41:26 -07:00
libm
loadso
locale
main
misc
Bumped deployment requirements for Apple platforms
2025-01-14 12:03:07 -08:00
power
process
Fixed process I/O redirection to NUL on Windows
2025-04-11 15:44:58 -07:00
render
SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect
2025-04-23 16:14:52 -07:00
sensor
Remove newlines from log messages
2025-01-22 20:25:04 -08:00
stdlib
Initialize the padding of aligned allocations to zero
2025-03-12 11:42:02 -07:00
storage
storage: Declare a private bootstrap for NDA user storage
2025-03-18 22:12:21 -04:00
test
tests: Revert some leftover testing code
2025-05-05 11:08:15 -04:00
thread
Fix n3ds/SDL_syssem.c:SDL_SignalSemaphore ( libsdl-org/SDL#12411 )
2025-03-07 17:31:06 -08:00
time
time: Fix compilation on Solaris
2025-03-19 12:19:42 -04:00
timer
timer, windows: allow building high resolution code with old SDKs.
2025-02-02 21:23:50 +03:00
tray
tray, unix: make pointers g_object_ref and g_object_ref_sink static
2025-04-27 11:34:40 -04:00
video
windows: fix Unicode function and type inconsistencies
2025-05-08 07:22:11 -07:00
SDL.c
Save and restore error messages when rolling back after failed init
2025-03-02 07:55:56 -08:00
SDL_assert.c
emscripten: Don't use legacy JS library functions for assertions
2025-03-20 16:24:16 -07:00
SDL_assert_c.h
SDL_error.c
SDL_error_c.h
Save and restore error messages when rolling back after failed init
2025-03-02 07:55:56 -08:00
SDL_guid.c
SDL_hashtable.c
hashtable: Redesign the hashtable API.
2025-02-15 18:52:56 -05:00
SDL_hashtable.h
hashtable: Redesign the hashtable API.
2025-02-15 18:52:56 -05:00
SDL_hints.c
Added special handling for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY
2025-04-03 11:33:34 -07:00
SDL_hints_c.h
SDL_internal.h
Disable all camera drivers if SDL_CAMERA_DISABLED is defined
2025-02-22 09:48:49 -08:00
SDL_list.c
SDL_list.h
SDL_log.c
SDL_log_c.h
SDL_properties.c
Don't allow further operations on properties while we're destroying them
2025-02-26 08:34:14 -08:00
SDL_properties_c.h
SDL_utils.c
Added support for the HORI Taiko No Tatsujin Drum Controller
2025-04-02 08:30:26 -07:00
SDL_utils_c.h
Include the VID/PID of generic keyboard/mouse devices on Windows
2025-02-27 14:03:39 -08:00