Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 2212c4f085 wayland: Send exposure events when deferring resize events
Clients that defer repainting may hang in SDL_WaitEvent() while interactively resizing if they only redraw when an appropriate event is received, as resizing defers the new state until a frame callback is received, and if too much time elapsed since the last redraw, the last frame callback may have already occurred. Send an exposure event when deferring resizes so the client will make forward progress and trigger a frame callback to ack the pending configure state.
2026-01-12 19:22:38 -05:00
.github ci: Add steamrt4 workflows 2026-01-02 12:18:43 -05:00
android-project Add ProGuard rule for joystickSetLED method in SDLControllerManager 2026-01-02 07:30:36 -08:00
build-scripts Updated copyright for 2026 2026-01-01 09:40:08 -08:00
cmake x11: fix compilation failure on older XInput2 2026-01-06 06:49:38 -08:00
docs Fixed building with Xcode 15.4 2026-01-03 08:03:44 -08:00
examples Updated copyright for 2026 2026-01-01 09:40:08 -08:00
include Sync SDL3 wiki -> header 2026-01-10 16:47:13 +00:00
src wayland: Send exposure events when deferring resize events 2026-01-12 19:22:38 -05:00
test Updated copyright for 2026 2026-01-01 09:40:08 -08:00
VisualC SDL_test: allow disabling colorized output 2025-12-15 23:19:25 +01:00
VisualC-GDK Updated copyright for 2026 2026-01-01 09:40:08 -08:00
wayland-protocols wayland: Update the color management protocol 2025-12-15 13:54:31 -05:00
Xcode Updated to version 3.5.0 for development 2026-01-01 17:30:41 +01:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt cmake: add SDL_FULL_VERSION target property containing full SDL version 2026-01-05 23:34:46 +01:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)