SDL/include/SDL3
Anonymous Maarten e1b8a03239 testsurround: fix channel names
Used table in include/SDL3/SDL_audio.h as reference.
2023-03-28 16:59:27 +00:00
..
SDL.h
SDL_assert.h Removed guard around the enabled assertions support code 2023-03-09 20:51:50 +03:00
SDL_atomic.h Rename SDL_atomic_t to SDL_AtomicInt 2023-03-09 09:00:09 -08:00
SDL_audio.h testsurround: fix channel names 2023-03-28 16:59:27 +00:00
SDL_begin_code.h
SDL_bits.h
SDL_blendmode.h Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
SDL_clipboard.h
SDL_close_code.h
SDL_copying.h
SDL_cpuinfo.h cpuinfo: update \sa's of SDL_HasXXX functions 2023-03-27 06:12:49 +00:00
SDL_egl.h
SDL_endian.h byteswap: Don't use intrinsic byteswap functions with Intel C compiler 2023-03-27 06:12:49 +00:00
SDL_error.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_events.h Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes 2023-03-09 03:25:20 -08:00
SDL_filesystem.h
SDL_gamepad.h include: Fixed wiki formatting that got mangled into the headers. 2023-02-26 21:47:17 -05:00
SDL_guid.h
SDL_haptic.h
SDL_hidapi.h
SDL_hints.h - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
SDL_init.h
SDL_intrin.h Move and rename SDL_rdtsc macro to testautomation 2023-03-27 06:12:49 +00:00
SDL_joystick.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_keyboard.h
SDL_keycode.h
SDL_loadso.h
SDL_locale.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_log.h
SDL_main.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_main_impl.h
SDL_messagebox.h
SDL_metal.h
SDL_misc.h
SDL_mouse.h Fixed the documentation for SDL_SetRelativeMouseMode() 2023-03-08 22:32:54 -08:00
SDL_mutex.h
SDL_oldnames.h Rename SDL_atomic_t to SDL_AtomicInt 2023-03-09 09:00:09 -08:00
SDL_opengl.h
SDL_opengl_glext.h
SDL_opengles.h
SDL_opengles2.h
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_pixels.h
SDL_platform.h
SDL_platform_defines.h
SDL_power.h
SDL_quit.h
SDL_rect.h
SDL_render.h SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates 2023-03-02 09:42:32 -08:00
SDL_revision.h
SDL_rwops.h
SDL_scancode.h
SDL_sensor.h
SDL_shape.h SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
SDL_stdinc.h Fix clang-tidy error on LLVM 16. 2023-03-27 12:50:00 +03:00
SDL_surface.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_system.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_syswm.h Do not enable SYSWM_X11 for QNX 2023-03-27 15:33:08 -07:00
SDL_test.h
SDL_test_assert.h
SDL_test_common.h SDL_test: introduce SDLTest_CommonDestroyState to only destroy SDLTest_CommonState 2023-03-17 17:54:16 +01:00
SDL_test_compare.h
SDL_test_crc32.h
SDL_test_font.h
SDL_test_fuzzer.h
SDL_test_harness.h
SDL_test_log.h
SDL_test_md5.h
SDL_test_memory.h
SDL_test_random.h
SDL_thread.h
SDL_timer.h
SDL_touch.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_version.h
SDL_video.h Allow passing 0 to SDL_SetWindowMinimumSize() and SDL_SetWindowMaximumSize() to indicate no limit 2023-03-15 16:13:56 -07:00
SDL_vulkan.h