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When the OpenXR loader library fails to load, provide a detailed error message explaining: - On Windows: need openxr_loader.dll in app directory or PATH - On Linux: install libopenxr-loader package or set LD_LIBRARY_PATH - Can use SDL_HINT_OPENXR_LIBRARY hint to specify path Also update D3D12 backend to include the error in its warning log, and remove redundant SDL_SetError in Vulkan backend that was overwriting the detailed message. |
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| .. | ||
| d3d12 | ||
| metal | ||
| vulkan | ||
| xr | ||
| SDL_gpu.c | ||
| SDL_sysgpu.h | ||