Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 1f216da1e6
x11: Don't poll the map state when the window was unmapped and borders are toggled
An event flush while a window is being hidden may try to toggle the window borders. Don't poll the mapping state when toggling borders if the window is in the process of being hidden, or the window may already be unmapped, and the wait loop will hang forever.

(cherry picked from commit 78d008fcd2)
2025-12-16 11:46:47 -05:00
.github release: verify SDL_REVISION contains SDL- 2025-12-03 08:51:52 -08:00
android-project Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
build-scripts build-scripts: Include SDL- prefix in SDL_REVISION when built from tarball 2025-12-03 08:51:52 -08:00
cmake cmake: add reftable ref storage support to GetGitRevisionDescription 2025-12-11 16:14:34 -08:00
docs README-macos.md: replace old API calls 2025-07-11 12:08:58 -07:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
src x11: Don't poll the map state when the window was unmapped and borders are toggled 2025-12-16 11:46:47 -05:00
test testver: Assert that SDL_GetRevision() starts with SDL- 2025-12-03 08:51:53 -08:00
VisualC Make D3D math functions static inline to reduce likelihood of linking conflicts 2025-10-14 16:58:04 -07:00
VisualC-GDK Make D3D math functions static inline to reduce likelihood of linking conflicts 2025-10-14 16:58:04 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
.clang-format
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:41:43 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt WhatsNew.txt: Moved some missing entries over to the release-3.2.x branch. 2025-12-08 11:08:04 -05:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)