SDL/src/dynapi
Daniel Gibson 1de559248e PortNintendo 3DS SDL_main to header-only + SDL_N3DSRunApp()
and move the #undef main and #define main SDL_main to the start/end of
SDL_main_impl.h instead of repeating it in every platform implementation

Thanks to SDL_N3DSRunApp we don't need the #include <3ds.h> in
SDL_main_impl.h - that caused conflicts with testthread.c, because both
have (different) ThreadFunc typedefs.
2022-12-15 08:01:01 -08:00
..
gendynapi.py Updated gendynapi.py to handle thread-safety annotations 2022-12-14 09:59:56 -08:00
SDL_dynapi.c Make WinRT's SDL_main header-only 2022-12-15 08:01:01 -08:00
SDL_dynapi.h Added support for clang thread-safety analysis 2022-12-14 09:53:39 -08:00
SDL_dynapi.sym Implement SDL_main as header-only lib for Win32 2022-12-15 08:01:01 -08:00
SDL_dynapi_overrides.h PortNintendo 3DS SDL_main to header-only + SDL_N3DSRunApp() 2022-12-15 08:01:01 -08:00
SDL_dynapi_procs.h PortNintendo 3DS SDL_main to header-only + SDL_N3DSRunApp() 2022-12-15 08:01:01 -08:00