SDL/src/render/gpu
Ethan Lee 776e87ada9 Revert "render: Added Xbox DXIL for gpu backend".
Turns out Xbox is okay with the PC DXIL, it just isn't as optimal without the root signature annotations.

This reverts commit f2c4c66429.
2026-03-04 15:52:52 -05:00
..
shaders Revert "render: Added Xbox DXIL for gpu backend". 2026-03-04 15:52:52 -05:00
SDL_gpu_util.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_pipeline_gpu.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_pipeline_gpu.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_render_gpu.c gdk: Render/GPU can call SuspendX, document when to call SuspendComplete 2026-02-25 07:40:51 -08:00
SDL_shaders_gpu.c render: Add support for private-platform shaders in GPU backend 2026-01-05 09:49:15 -05:00
SDL_shaders_gpu.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00