SDL/src/joystick
Sam Lantinga f5ed158d1f SDL_XINPUT_Enabled() returns false until XInput DLL is successfully loaded
We make sure we initialize XInput first, so that anything checking whether it's enabled gets a valid result based on whether we were able to load it or not.

(cherry picked from commit 8f46cb771c)
2024-09-06 11:24:43 -07:00
..
android Updated copyright for 2024 2024-01-01 13:19:49 -08:00
bsd simplify OpenBSD D-pad calculation with bitwise operation (#7996) 2024-06-16 05:56:35 -07:00
darwin Updated copyright for 2024 2024-01-01 13:19:49 -08:00
dummy Updated copyright for 2024 2024-01-01 13:19:49 -08:00
emscripten Updated copyright for 2024 2024-01-01 13:19:49 -08:00
haiku Updated copyright for 2024 2024-01-01 13:19:49 -08:00
hidapi Added support for the Retro-bit Controller in PS3 mode 2024-08-19 16:47:54 -07:00
iphoneos Fix -Wdeclaration-after-statement warnings 2024-08-14 10:35:43 +00:00
linux Fixed build error (thanks @sezero!) 2024-04-25 09:45:36 -07:00
n3ds Updated copyright for 2024 2024-01-01 13:19:49 -08:00
os2 Updated copyright for 2024 2024-01-01 13:19:49 -08:00
ps2 Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 2024-07-17 10:51:30 -07:00
psp PSP: send initial SDL_JOYDEVICEADDED event 2024-03-24 17:09:41 -07:00
steam Updated copyright for 2024 2024-01-01 13:19:49 -08:00
virtual Updated copyright for 2024 2024-01-01 13:19:49 -08:00
vita Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 2024-07-17 10:51:30 -07:00
windows SDL_XINPUT_Enabled() returns false until XInput DLL is successfully loaded 2024-09-06 11:24:43 -07:00
check_8bitdo.sh Avoid use of deprecated egrep/fgrep 2022-11-24 02:59:41 -08:00
controller_list.h Added support for the Retro-bit Controller in PS3 mode 2024-08-19 16:47:54 -07:00
controller_type.c Undo name change for the controller list 2023-05-19 14:27:06 -07:00
controller_type.h Add steam deck detection and HIDAPI driver scaffold. 2023-12-12 12:52:04 -08:00
SDL_gamecontroller.c Only use the default gamepad mapping if an automatic mapping isn't available 2024-07-03 11:47:20 -07:00
SDL_gamecontrollerdb.h Add a Windows mapping for SplitFish Game Controller 2024-07-12 22:04:29 -07:00
SDL_joystick.c Add Cammus C12 VID & PID to wheel device list. 2024-08-09 06:48:49 -07:00
SDL_joystick_c.h Fixed build 2024-01-06 08:33:30 -08:00
SDL_steam_virtual_gamepad.c Fix memory leak in SDL_UpdateSteamVirtualGamepadInfo() 2024-02-06 01:56:22 -08:00
SDL_steam_virtual_gamepad.h Updated copyright for 2024 2024-01-01 13:19:49 -08:00
SDL_sysjoystick.h Updated copyright for 2024 2024-01-01 13:19:49 -08:00
sort_controllers.py Use the CRC as part of the unique key for mappings 2024-03-17 12:14:11 -07:00
usb_ids.h Added support for the Retro-bit Controller in PS3 mode 2024-08-19 16:47:54 -07:00