Simple DirectMedia Layer https://libsdl.org
Find a file
Frank Praznik 186fec2560 pipewire: Consolidate registry enumeration instances
The preferred Pipewire path requires both devices being available, and that a sufficiently recent underlying core version is running on the host system. These criteria were being checked separately, which required two separate instances of enumerating the Pipewire registry, which is a fairly heavy operation. Move the version info callback to the main hotplug thread to avoid enumerating the registry twice, and check for both the version and required devices at the same time on the preferred path.
2024-07-11 14:14:15 -04:00
.github ci: bump NetBSD and FreeBSD 2024-07-11 08:12:42 -07:00
android-project android: create android project in create-android-project.py python script 2024-07-05 21:12:26 +02:00
build-scripts video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext. 2024-07-10 15:54:08 -04:00
cmake Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
docs Support indexed surfaces without palettes (thanks @sulix!) 2024-07-11 08:31:32 -07:00
include video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext. 2024-07-10 15:54:08 -04:00
mingw/pkg-support mingw: use DESTDIR to change the install location of the mingw package 2024-07-07 20:35:33 +02:00
src pipewire: Consolidate registry enumeration instances 2024-07-11 14:14:15 -04:00
test Support indexed surfaces without palettes (thanks @sulix!) 2024-07-11 08:31:32 -07:00
VisualC Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
VisualC-GDK Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
VisualC-WinRT Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
Xcode main: Move SDL_RunApp bits from src/core to src/main. 2024-07-05 08:52:25 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: build ci and and release with static runtime library 2024-07-10 19:47:27 +02:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)