SDL/src/gpu
Jakub Wasilewski 1492911c7d metal: Added missing lock in METAL_INTERNAL_PerformPendingDestroys.
Without this lock, a concurrent call to SDL_ReleaseGPUBuffer, SDL_ReleaseGPUTransferBuffer or SDL_ReleaseGPUTexture can cause one of the arrays to be reallocated while METAL_INTERNAL_PerformPendingDestroys is iterating over it, causing a bad day all around.
2026-04-29 08:48:21 -07:00
..
d3d12 Don't call function pointer when it is NULL 2026-04-10 10:53:58 -07:00
metal metal: Added missing lock in METAL_INTERNAL_PerformPendingDestroys. 2026-04-29 08:48:21 -07:00
vulkan GPU: Fix Vulkan backend segfault 2026-04-06 14:46:33 -07:00
xr Don't load libopenxr_loader.so 2026-03-09 09:59:02 -07:00
SDL_gpu.c Fix warnings: Extra semi - macro usage (#15015) 2026-02-08 16:58:53 -08:00
SDL_sysgpu.h GPU: OpenXR integration (#14837) 2026-01-30 17:18:51 -05:00