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When viewport is set, projectionAndView changes, but ID3D11DeviceContext_UpdateSubresource was not called. |
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| .. | ||
| SDL_render_d3d11.c | ||
| SDL_render_winrt.cpp | ||
| SDL_render_winrt.h | ||
| SDL_shaders_d3d11.c | ||
| SDL_shaders_d3d11.h | ||