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direct3d
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Fix invalidation of bound textures/shaders across a renderer flush on D3D9
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2026-01-31 17:17:07 -08:00 |
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direct3d11
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Fix GetSampler() bug for INDEX8 pixel format (#15099)
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2026-02-24 08:05:30 -08:00 |
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direct3d12
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render: Add Suspend/Resume calls for GDK support
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2026-03-07 11:19:09 -05:00 |
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gpu
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render: Add Suspend/Resume calls for GDK support
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2026-03-07 11:19:09 -05:00 |
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metal
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Added curved window mode on visionOS 26 (#15298)
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2026-05-12 16:48:06 -07:00 |
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ngage
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[N-Gage] Add missing include, clean-up.
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2026-05-06 17:27:12 +02:00 |
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opengl
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render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB.
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2026-02-14 16:33:21 -05:00 |
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opengles2
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opengles2: Rework render targets.
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2026-05-06 13:26:41 -04:00 |
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ps2
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PS2, VITA: Fix void pointer arithmetic warnings (#14995)
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2026-02-07 20:39:33 +03:00 |
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psp
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SDL_render_psp.c: Also apply the similar fix to PSP
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2026-02-06 09:02:41 -08:00 |
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software
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renderer: Check the surface validity flag when re-acquiring the surface in the software renderer
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2026-04-27 12:56:58 -04:00 |
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vitagxm
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PS2, VITA: Fix void pointer arithmetic warnings (#14995)
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2026-02-07 20:39:33 +03:00 |
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vulkan
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Fix GetSampler() bug for INDEX8 pixel format (#15099)
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2026-02-24 08:05:30 -08:00 |
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SDL_d3dmath.h
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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SDL_render.c
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Added curved window mode on visionOS 26 (#15298)
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2026-05-12 16:48:06 -07:00 |
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SDL_render_debug_font.h
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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SDL_render_unsupported.c
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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SDL_sysrender.h
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render: Add Suspend/Resume calls for GDK support
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2026-03-07 11:19:09 -05:00 |
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SDL_yuv_sw.c
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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SDL_yuv_sw_c.h
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |