SDL/src
2024-05-26 13:23:21 -04:00
..
atomic
audio Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() 2024-05-26 13:21:23 -04:00
camera thread: Reworked SDL_CreateThread to be consistent across platforms. 2024-05-22 11:39:43 -04:00
core windows: Before SDL_main has run, use WideCharToMultibyte, not SDL_iconv. 2024-05-22 20:08:15 -04:00
cpuinfo Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment() 2024-05-16 10:22:15 -07:00
dialog Dialog: XDG Portals: Remove the file:// URI 2024-05-23 12:54:39 -07:00
dynapi mouse: Move mouse button state from a Uint32 to a formal typedef. 2024-05-26 13:23:21 -04:00
events mouse: Move mouse button state from a Uint32 to a formal typedef. 2024-05-26 13:23:21 -04:00
file Removed mostly unused SDL_errorcode 2024-05-07 15:45:06 -07:00
filesystem Added SDL_GlobFlags 2024-05-14 07:13:35 -07:00
haptic Fix TOCTOU race condition 2024-03-08 15:52:04 -08:00
hidapi thread: Reworked SDL_CreateThread to be consistent across platforms. 2024-05-22 11:39:43 -04:00
joystick Fixed mapping the touchpad for the Qanba PS5 controllers like the Qanba Drone 2 Arcade Joystick 2024-05-23 16:48:04 -07:00
libm
loadso
locale N3DS: Fix locale name and early return. 2024-03-19 16:54:07 -07:00
main main: Add an optional appstate param to main callback entry points. 2024-03-27 17:22:08 -04:00
misc
power
render cmake+d3d12: d3d12 now builds succesfully on older Windows SDKs, so simplify the checks 2024-05-24 21:48:04 +02:00
sensor thread: Reworked SDL_CreateThread to be consistent across platforms. 2024-05-22 11:39:43 -04:00
stdlib Memory leak no more! 2024-05-23 11:26:59 -07:00
storage Added SDL_GlobFlags 2024-05-14 07:13:35 -07:00
test mouse: Move mouse button state from a Uint32 to a formal typedef. 2024-05-26 13:23:21 -04:00
thread thread: SDL_CreateThreadWithStackSize is now SDL_CreateThreadWithProperties. 2024-05-22 11:39:43 -04:00
time time: Use a function instead of properties to retrieve the system date and time locale info 2024-05-08 15:35:04 -04:00
timer thread: Reworked SDL_CreateThread to be consistent across platforms. 2024-05-22 11:39:43 -04:00
video mouse: Move mouse button state from a Uint32 to a formal typedef. 2024-05-26 13:23:21 -04:00
SDL.c Free any temporary environment memory at SDL_Quit() 2024-05-23 11:23:20 -07:00
SDL_assert.c assert: SDL_AssertData::always_ignore should be an SDL_bool, not an int. 2024-04-09 00:50:01 -04:00
SDL_assert_c.h
SDL_error.c Updated logging functions for SDL3 naming convention 2024-05-16 10:22:15 -07:00
SDL_error_c.h
SDL_guid.c
SDL_hashtable.c
SDL_hashtable.h
SDL_hints.c Added NULL pointer check 2024-05-17 08:54:28 -07:00
SDL_hints_c.h Removed SDL_ClearHints() from the public API 2024-02-24 21:07:50 -08:00
SDL_internal.h SDL_internal: tweaked comment. 2024-05-22 20:55:28 -04:00
SDL_list.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_list.h
SDL_log.c Updated logging functions for SDL3 naming convention 2024-05-16 10:22:15 -07:00
SDL_log_c.h
SDL_properties.c properties: add formal SDL_CleanupPropertyCallback type, improve docs. 2024-05-26 12:17:34 -04:00
SDL_properties_c.h Added SDL_SetFreeableProperty() for internal use 2024-02-10 08:04:27 -08:00
SDL_utils.c
SDL_utils_c.h