SDL/src/video
Sam Lantinga 0cb7c4ba58 Don't hide popups when losing focus
This isn't the behavior on Windows, and this should probably be an application defined behavior.

If we decide we want this globally, it should probably be implemented at a higher level in SDL_OnWindowFocusLost(), and properly handle the transition of focus to a child window.
2023-03-16 14:04:12 -07:00
..
android - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
arm video: fix ARM neon and simd 2023-03-15 14:54:20 +01:00
cocoa - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
dummy Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:10:44 -08:00
emscripten Removed SDL_GetDisplayDPI() 2023-02-08 17:35:54 -08:00
haiku SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
khronos
kmsdrm - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
n3ds Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
ngage Windows default to fullscreen desktop mode if they don't pick an explicit video mode 2023-02-01 12:05:25 -08:00
offscreen Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:10:44 -08:00
ps2 Add full high DPI information to SDL_DisplayMode 2023-01-27 12:38:46 -08:00
psp SDL_SetWindowIcon now reports errors. (#7081) 2023-02-17 16:17:27 -08:00
raspberry - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
riscos Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
uikit Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes 2023-03-09 03:25:20 -08:00
vita - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
vivante - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
wayland wayland: Update the popup window geometry on configure events 2023-03-16 14:01:42 -04:00
windows Don't update hidden child windows, their relative position doesn't change 2023-03-16 11:24:21 -07:00
winrt SDL_*SceenSaver(): change return value to int. // add SDL_Unsupported() errors 2023-02-09 08:16:46 -08:00
x11 Don't hide popups when losing focus 2023-03-16 14:04:12 -07:00
yuv2rgb cmake: Allow build system to disable loongarch intrinsics 2023-03-15 14:54:20 +01:00
SDL_blit.c Fix various warnings: static /void / comma 2023-03-06 12:37:37 +01:00
SDL_blit.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_0.c Simplify flags testing (#7220) 2023-02-03 13:08:42 -08:00
SDL_blit_1.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_A.c cmake: Detect AVX + allow build system to disable Intel intrinsics 2023-03-15 14:54:20 +01:00
SDL_blit_auto.c Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl 2023-03-16 20:25:59 +01:00
SDL_blit_auto.h Refresh generation of SDL_blit_auto.c 2023-03-16 20:25:59 +01:00
SDL_blit_copy.c cmake: Detect AVX + allow build system to disable Intel intrinsics 2023-03-15 14:54:20 +01:00
SDL_blit_copy.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_N.c cmake+video: always use altivec.h header for detection + introduce SDL_ENABLE_ALTIVEC 2023-03-15 14:54:20 +01:00
SDL_blit_slow.c Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
SDL_blit_slow.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_bmp.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_clipboard.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_egl.c - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
SDL_egl_c.h - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
SDL_fillrect.c cmake: Detect AVX + allow build system to disable Intel intrinsics 2023-03-15 14:54:20 +01:00
SDL_pixels.c Remove returns int from Destroy/Close/Unlock functions 2023-02-09 07:57:14 -08:00
SDL_pixels_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rect.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rect_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rect_impl.h Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
SDL_RLEaccel.c Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 2023-01-09 18:01:59 -08:00
SDL_RLEaccel_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_shape.c SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
SDL_shape_internals.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_stretch.c cmake: Allow build system to disable arm neon intrinsics 2023-03-15 14:54:20 +01:00
SDL_surface.c Add error returns to void functions that can fail/set errors. 2023-02-09 07:23:21 -08:00
SDL_sysvideo.h video: Add the concept of child popup windows 2023-03-10 15:51:13 -08:00
SDL_video.c Fixed bug #7462 - 8888 as default GL backbuffer red/green/blue/alpha bit sizes 2023-03-16 13:54:11 -07:00
SDL_video_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_vulkan_internal.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_vulkan_utils.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_yuv.c cmake: Allow build system to disable loongarch intrinsics 2023-03-15 14:54:20 +01:00
SDL_yuv_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
sdlgenblit.pl Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl 2023-03-16 20:25:59 +01:00