Simple DirectMedia Layer https://libsdl.org
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Jakub Wasilewski 0c5ad99ec1 GPU: D3D12: Use WinPixEventRuntime.dll for debug events when available.
This prevents validation errors on D3D12 caused by the previous solution
that utilized internal D3D12 functions. This is still the fallback
solution if WinPixEventRuntime.dll is not present in PATH, but a warning
is printed to let you know how to fix these errors.
2025-12-03 12:00:17 -08:00
.github release: verify SDL_REVISION contains SDL- 2025-12-03 17:13:06 +01:00
android-project Updated to version 3.3.3 for development 2025-10-23 22:41:03 -07:00
build-scripts build-scripts: Include SDL- prefix in SDL_REVISION when built from tarball 2025-12-03 08:48:48 -08:00
cmake X11TK: Introduce Thai support and rewrite/cleanup messagebox positioning code (#14474) 2025-11-20 15:26:46 -08:00
docs Added libxi and libxfixes to the Arch Linux package recommendations 2025-11-25 14:34:58 -08:00
examples fixed several -Wzero-as-null-pointer-constant warnings from gcc-15 2025-11-17 17:55:10 +03:00
include Improved keycode documentation 2025-12-02 15:31:34 -08:00
src GPU: D3D12: Use WinPixEventRuntime.dll for debug events when available. 2025-12-03 12:00:17 -08:00
test testver: Assert that SDL_GetRevision() starts with SDL- 2025-12-03 08:48:48 -08:00
VisualC visualc: Fixed corrupted SDL.vcxproj.filters file. 2025-11-24 10:34:08 -05:00
VisualC-GDK Added SDL_hidapi_steam_triton.c to the GDK Visual Studio project 2025-11-12 11:54:48 -08:00
wayland-protocols Add SDL Pinch events (#9445) 2025-10-12 14:44:23 -07:00
Xcode Allow resizing test applications on iPadOS 2025-11-21 09:31:10 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt X11TK: Introduce Thai support and rewrite/cleanup messagebox positioning code (#14474) 2025-11-20 15:26:46 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added a patch note for SDL_ELF_NOTE_DLOPEN 2025-10-27 08:28:05 -07:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)