Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 09356c709a Revert "cocoa: Don't re-enter a fullscreen space if leaving to enter an exclusive mode"
This reverts commit 07b9e86d02.

It turns out that the problem is elsewhere, related to needing to block mode changes until spaces transitions are complete.
2025-08-04 23:51:47 -04:00
.github ci+n3ds: avoid apt-get package manager 2025-07-26 16:06:36 +02:00
android-project Updated to version 3.2.21 for development 2025-08-04 11:54:34 -07:00
build-scripts Support Google Play 16 KB Page Size Requirement (#13470) 2025-07-31 16:21:02 -07:00
cmake cmake: Android always needs a native HIDAPI implementation 2025-06-26 15:43:29 -07:00
docs README-macos.md: replace old API calls 2025-07-11 12:08:58 -07:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include Updated to version 3.2.21 for development 2025-08-04 11:54:34 -07:00
src Revert "cocoa: Don't re-enter a fullscreen space if leaving to enter an exclusive mode" 2025-08-04 23:51:47 -04:00
test Fix SDL_BlitSurfaceScaled crash 2025-08-01 09:22:38 -07:00
VisualC Cocoa metal layers need their size updated before renderer updates 2025-02-24 15:37:13 -08:00
VisualC-GDK GDK: Handle ProjectDir with space 2025-04-25 15:01:07 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Updated to version 3.2.21 for development 2025-08-04 11:54:34 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk Support Google Play 16 KB Page Size Requirement (#13470) 2025-07-31 16:21:02 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.2.21 for development 2025-08-04 11:54:34 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:13:10 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)