SDL/src/render/vulkan
2025-12-05 08:30:52 -08:00
..
compile_shaders.bat Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_render_vulkan.c Fixed issues with YUV texture updates in the 2D renderer 2025-12-05 08:30:52 -08:00
SDL_shaders_vulkan.c Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_shaders_vulkan.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00
VULKAN_PixelShader_Advanced.h Fixed warning: no previous extern declaration for non-static variable 2025-10-27 17:52:05 -07:00
VULKAN_PixelShader_Advanced.hlsl
VULKAN_PixelShader_Colors.h Fixed warning: no previous extern declaration for non-static variable 2025-10-27 17:52:05 -07:00
VULKAN_PixelShader_Colors.hlsl
VULKAN_PixelShader_Common.hlsli Added support for linear and pixel art scaling for palettized textures 2025-10-04 15:12:08 -07:00
VULKAN_PixelShader_Textures.h Fixed warning: no previous extern declaration for non-static variable 2025-10-27 17:52:05 -07:00
VULKAN_PixelShader_Textures.hlsl
VULKAN_VertexShader.h Fixed warning: no previous extern declaration for non-static variable 2025-10-27 17:52:05 -07:00
VULKAN_VertexShader.hlsl Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00