SDL/src/render
Sam Lantinga 03bb2c17ed Enable texture wrapping for SDL_RenderGeometry()
Currently wrapping is based on whether texture coordinates are outside of [0,1], but the code is structured so it's easy to add an API to set it and add additional wrapping modes if we want.

Fixes https://github.com/libsdl-org/SDL/issues/9238
Closes https://github.com/libsdl-org/SDL/pull/5369
2024-07-20 09:51:05 -07:00
..
direct3d Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
direct3d11 Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
direct3d12 Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
metal Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
opengl Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
opengles2 Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
ps2 Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 2024-07-17 14:09:11 -07:00
psp Renamed driverdata to internal 2024-07-16 17:17:13 -07:00
software Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
vitagxm Renamed driverdata to internal 2024-07-16 17:17:13 -07:00
vulkan Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
SDL_d3dmath.c Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 2024-07-17 14:09:11 -07:00
SDL_d3dmath.h Fixed Android build warnings 2024-07-13 09:00:41 -07:00
SDL_render.c Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
SDL_render_unsupported.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysrender.h Enable texture wrapping for SDL_RenderGeometry() 2024-07-20 09:51:05 -07:00
SDL_yuv_sw.c Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
SDL_yuv_sw_c.h Simplified SDL_Surface 2024-07-10 00:48:18 -07:00