SDL/src/video
2022-03-09 14:08:12 -08:00
..
android Updated copyright for 2022 2022-01-03 09:40:21 -08:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa SDL_cocoamodes.m: fix build against older SDKs. 2022-01-11 14:56:56 +03:00
directfb Updated copyright for 2022 2022-01-03 09:40:21 -08:00
dummy simplify SDL_DUMMY/OFFSCREEN_CreateWindowFramebuffer 2022-02-02 14:45:48 -05:00
emscripten Add SDL_GetDisplayDPI implementation on Emscripten 2022-03-07 07:18:45 -05:00
haiku haiku: Actually remove BDirectWindow and fix OpenGL handling. 2022-02-06 19:19:21 -05:00
khronos Update SDL's copy of the EGL headers from Khronos 2021-08-25 10:50:21 -10:00
kmsdrm kmsdrm: Remove gbm_bo_get_offset() 2022-01-03 16:41:03 -06:00
nacl re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
offscreen simplify SDL_DUMMY/OFFSCREEN_CreateWindowFramebuffer 2022-02-02 14:45:48 -05:00
os2 OS2_HasClipboardText: store the boolean result before closing clipboard. 2022-02-04 23:28:56 +03:00
pandora Updated copyright for 2022 2022-01-03 09:40:21 -08:00
psp Fix build errors in PSP port 2022-01-06 10:17:05 -08:00
qnx QNX: use SDL_malloc 2021-11-22 08:38:46 -08:00
raspberry Updated copyright for 2022 2022-01-03 09:40:21 -08:00
riscos riscos: Report keyboard repeat events 2022-02-24 09:11:33 -08:00
uikit fix compiler warnings in video/uikit 2022-01-28 20:40:19 -05:00
vita Fix touch holding detection after #5244 changes 2022-02-02 08:55:26 -08:00
vivante Updated copyright for 2022 2022-01-03 09:40:21 -08:00
wayland Only generate key repetition for keys that should repeat on wayland. 2022-02-01 17:56:04 -05:00
windows Make Win32 fullscreen and borderless windows minimizable 2022-03-09 14:08:12 -08:00
winrt cleanup error-handling in SDL_egl.c 2022-02-02 14:56:21 -05:00
x11 X11 Segmentation fault with multiple windows and renderers (see #5256) 2022-02-11 11:08:08 +01:00
yuv2rgb Fixed potential buffer overflow in YUV conversion 2021-11-30 10:23:21 -08:00
SDL_blit.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_0.c Fixed bug #2140: basic support to convert 16 colors palette PIXELFORMAT_INDEX4, to allow conversion to SDL_Texture 2022-02-10 13:44:59 +01:00
SDL_blit_1.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_A.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_auto.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_auto.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_copy.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_copy.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_N.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_slow.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_slow.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_bmp.c cleanup error-handling in SDL_bmp.c 2022-02-02 14:55:36 -05:00
SDL_clipboard.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_egl.c cleanup error-handling in SDL_egl.c 2022-02-02 14:56:21 -05:00
SDL_egl_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_fillrect.c Fixed bug #2140: basic support to convert 16 colors palette PIXELFORMAT_INDEX4, to allow conversion to SDL_Texture 2022-02-10 13:44:59 +01:00
SDL_pixels.c use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
SDL_pixels_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_rect.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_rect_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_RLEaccel.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_RLEaccel_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_shape.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_shape_internals.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_stretch.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_surface.c re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
SDL_sysvideo.h video: Don't check if we can use a "texture framebuffer" until needed. 2022-01-26 17:06:25 -05:00
SDL_video.c Prevent shadowing static variable '_this' with local paramter '_this' of SDL_CreateWindowTexture 2022-03-09 15:33:45 +01:00
SDL_vulkan_internal.h sync handling of subsystems II. 2022-01-28 20:40:19 -05:00
SDL_vulkan_utils.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
sdlgenblit.pl Updated copyright for 2022 2022-01-03 09:40:21 -08:00