Commit graph

2774 commits

Author SHA1 Message Date
erysdren
e1bb00cdc9 Add a basic ShowMessageBox implementation for PSP (#9932) 2024-06-05 17:36:18 +02:00
Wouter Wijsman
018f2791c7 PSP: Add on-screen keyboard support 2024-06-04 14:04:45 -07:00
Ozkan Sezer
d5e5d4a802 move vista+ display config function ptr calls to device->driverdata
backport from PR/9923 (commit e4518af377)
2024-05-31 20:04:20 +03:00
Cameron Cawley
65d8c07c7d Allow building the Raspberry Pi video driver with standard EGL headers 2024-05-27 12:30:58 -07:00
Frank Praznik
a25a5a243c
wayland: Disable warp emulation when restoring cursor visibility with the shape protocol
(cherry picked from commit 67f3a3ee54)
2024-05-16 13:01:19 -04:00
Frank Praznik
3794e3dc90
wayland: Set the cursor visibility flag when using the cursor shape protocol
(cherry picked from commit 9ac523f940)
2024-05-16 12:00:28 -04:00
Ozkan Sezer
312a8a19d7 SDL_x11sym.h: corrected XQueryKeymap() proto.
Noticed this in SDL-1.2 in a gcc-13 build, which emitted the following
warning:  (No such warnings in SDL2 and SDL3, due to macro differences)

./src/video/x11/SDL_x11sym.h:84:48: warning: argument 2 of type 'char *' declared as a pointer [-Warray-parameter=]
   84 | SDL_X11_SYM(int,XQueryKeymap,(Display* a,char *b),(a,b),return)
      |                                          ~~~~~~^
./src/video/x11/SDL_x11dyn.c:95:15: note: in definition of macro 'SDL_X11_SYM'
   95 |         rc fn params { ret p##fn args ; }
      |               ^~~~~~
In file included from ./src/video/x11/SDL_x11dyn.h:27,
                 from ./src/video/x11/SDL_x11dyn.c:26:
/usr/include/X11/Xlib.h:2980:5: note: previously declared as an array 'char[32]'
 2980 |     char [32]           /* keys_return */
      |     ^~~~~~~~~

The original actually was char[32] but was changed with
8ada1e8a6e
(https://bugzilla.libsdl.org/show_bug.cgi?id=170
https://github.com/libsdl-org/SDL-1.2/issues/101)

(cherry picked from commit b2fca55e5c)
2024-05-10 18:56:10 +03:00
Frank Praznik
863d4a0f2a
x11: Fix pointer warp on XWayland
XWayland seems to require that the pointer be hidden when it is warped, so hide and show the pointer when warping, if required.

Note that XWayland still only allows warping within the window, so attempts to warp to global coordinates outside the window won't work.

(cherry picked from commit a845c7027e)
2024-04-25 10:44:55 -04:00
Sam Lantinga
59cc43ccbb Added a note about WIN+V for future reference (thanks @orconut!) 2024-04-24 09:38:26 -07:00
Sam Lantinga
33af02ae68 Fixed Win+V handling (pasting from clipboard history) on Windows (thanks @ocornut!)
Fixes https://github.com/libsdl-org/SDL/issues/9613
2024-04-24 09:22:57 -07:00
Sam Lantinga
4e29be814e Fixed compilation with C89 (thanks @d-s-a!)
Closes https://github.com/libsdl-org/SDL/pull/9564
2024-04-17 07:47:29 -07:00
Sam Lantinga
effc16954f Fixed build 2024-04-15 09:32:00 -07:00
Cameron Cawley
59a0416819 3DS: Improve framebuffer support 2024-04-15 04:38:28 -10:00
Cameron Cawley
4df852cbbf 3DS: Ensure that touchscreen events are associated with a window 2024-04-15 03:33:10 -10:00
Cameron Cawley
6c6b497f89 Prefer display modes that exactly match the desired format or refresh rate 2024-04-15 03:31:10 -10:00
Cameron Cawley
596096a86a Add a quirk for fullscreen-only video drivers 2024-04-15 03:30:21 -10:00
Clownacy
1fa6142903 Fix default Windows window icon not suiting the DPI.
For whatever reason, `ExtractIconEx` returns icons whose sizes are
inappropriate for the current DPI, resulting in terribly-blurry
window icons at higher DPIs.

To solve this, the window icon is now set to the first icon group
that is present in the executable. This behaviour should match what
Explorer does. By selecting an icon group instead of a specific icon,
Windows is free to select the icon within the group that best suits
the current DPI.
2024-04-02 12:03:01 -07:00
Zhuoran
906ad64d7b Fix Caps Lock and Backspace mapping for Colemak 2024-04-02 07:48:58 -07:00
Brian Collins
f1690e265e Workaround a macOS cursor-related bug.
This fixes an macOS bug that is only known to occur in fullscreen windows on the built-in displays of newer MacBooks with camera notches. When the mouse is moved near the top of such a window (within about 44 units) and then moved back down, the cursor rects aren't respected. This can cause the default cursor to be visible when it should not be.
2024-04-01 16:18:02 -07:00
rofl0r
7b6695f4d4 PSP: zero-copy WindowSurface API for direct VRAM access
if all one needs is a raw framebuffer to the PSP's vram,
instead of dealing with renderers and textures, that need to be
copied hence and forth, this method allows one to create a window,
set the pixel format using SDL_SetWindowDisplayMode() - preferably
BGR565 for optimal speed (the other possible natively supported
option is ABGR8888) - and then request SDL_GetWindowSurface(),
which provides one with a surface with direct framebuffer access.
note that the pixels pointer inside the surface will be switched
after each call because of double-buffering.

it's advisable to overwrite all pixels of the PSP visible area
(480x272) to not encounter old data.

after writing the pixels, a call to SDL_UpdateWindowSurface()
sends the changes to the graphics chip.

the result is a raw framerate of 250 fps with BGR565 mode, under
optimal circumstances - i.e. nothing else is done than drawing,
and the drawing loop is as simple as possible.
that leaves about 12 ms per frame for other tasks and still allow
a fluent 60 fps.
2024-03-24 11:33:32 -07:00
Frank Praznik
5df737bb3c wayland: Check the returned display pointer before dereferencing
Fixes a crash when all displays are disconnected.
2024-03-20 15:44:32 -04:00
Frank Praznik
24aedc1439 wayland: Always use the entire buffer for the viewport source
Not doing so can result in protocol errors if the viewport source region is updated and a buffer with the old, smaller dimensions is committed.
2024-03-17 10:46:58 -04:00
Frank Praznik
525c317ed9 wayland: Add cursor-shape-v1 protocol support
This is the preferred method of handling the cursor shape on KDE 6 and likely other window managers going forward.

Manual backport of c2e9693
2024-03-14 09:49:40 -04:00
Frank Praznik
88bdc028ec Fix build (C90 declaration order) 2024-03-12 22:06:36 -04:00
Frank Praznik
d3c89bb479 wayland: Allocate the cursor shared memory buffer entirely in memory, if possible.
Use memfd_create() to allocate the temporary SHM backing file in memory, and set the size with posix_fallocate(), which will return an error on insufficient space vs ftruncate(), which will silently succeed and allow a SIGBUS error to occur if the unbacked memory is accessed.

Additionally, make the legacy path more robust by unlinking the temp file, so it won't persist after close, and unmapping the shared memory buffer.

(cherry picked from commit 9bdb992925)
2024-03-12 20:56:16 -04:00
Jade Macho
da9bfc43e7 GDK: Partially revert 2670eb44af
MsgWaitForMultipleObjects is desktop-only.

(cherry picked from commit e1e5d33420)
2024-03-06 21:28:00 +03:00
Sam Lantinga
bdc7ad8f56 Keep track of whether the Android on-screen keyboard was opened by the application
Fixes https://github.com/libsdl-org/SDL/issues/9202

(cherry picked from commit edbcef11ff)
2024-03-05 13:53:56 -08:00
Frank Praznik
9eaf7d8cc8 wayland: Remove all references to destroyed outputs from windows
The removal of a wl_output may not be accompanied by leave events for the surfaces present on it. Ensure that no window continues to hold a reference to a removed output.
2024-02-27 11:48:45 -05:00
Frank Praznik
54faea8b89 x11: Don't resize, move, or raise windows when changing the min/max size
The resize/move/raise calls when changing a window's min/max size are redundant, as the video core will call the X11_SetWindowSize() function after the change, and the resize function will perform whatever actions are necessary.
2024-02-23 14:35:56 -05:00
Sam Lantinga
69fb802a90 Fixed Visual Studio warning 4459
(cherry picked from commit d135daad5b)
2024-02-21 23:33:11 +03:00
Frank Praznik
f24216c2ba wayland: Don't pass null string pointers to wl_cursor_theme_get_cursor
The function calls strcmp internally without checking for a null string parameter, and calling strcmp with a null parameter is undefined behavior.
2024-02-18 12:11:29 -05:00
Ryan C. Gordon
df00a7dd4c
x11: Cleaned up system cursor code to match previous Wayland change. 2024-02-16 08:37:23 -05:00
Ryan C. Gordon
827917ea60
wayland: Minor cleanup in new mouse cursor selection code.
- Move legacy name choice to a separate function, so we can `return` a
  string in one line instead of assign a variable and `break` for each item.
- Have the case statement cover SDL_NUM_SYSTEM_CURSORS, and not `default`, so
  compiler will (maybe) warn us if an enum value is added but not included here.
- Only choose a legacy name if necessary.
2024-02-16 08:22:13 -05:00
Simon McVittie
271df2fdd8 emscripten, wayland, x11: Share the table of CSS cursor names
As suggested in #8939.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:55 -05:00
Simon McVittie
aa6c390bbd emscripten, wayland, x11: Map SIZEALL to "all-scroll" instead of "move"
These previously mapped SIZEALL to "move", but "move" is not guaranteed
to be a four-pointed arrow: according to the CSS spec, it's actually
intended to be a drag-and-drop cursor, analogous to "alias" and "copy".
Map it to "all-scroll" instead, as in Wayland: while this is *also* not
semantically guaranteed to be a four-pointed arrow, it is at least
*suggested* to make it a four-pointed arrow.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:55 -05:00
Ryan C. Gordon
67827c0b00 wayland: Prefer to use CSS names for cursors, falling back to X11
SDL3's Wayland code already uses the CSS names exclusively with no
fallback, but since SDL2 has historically used the older names, keeping
them as a fallback makes sense if the CSS names don't work out.

[smcv: Added commit message]
Tested-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:55 -05:00
Simon McVittie
e2535ba547 wayland: Use CSS/freedesktop cursor name "default" as a fallback
The "left_ptr" name is an X11 thing, and there's no guarantee that
Wayland cursor themes contain it. In particular, GNOME's Adwaita theme
as of version 46.beta only contains the CSS/freedesktop names.

To test, either move one of the known cursors out of the way, or edit
the switch statement above to use a wrong name for one of them.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:55 -05:00
Ryan C. Gordon
6c0e3532fa
x11: Use XcursorLibraryLoadCursor to load system cursors when available.
Apparently this is necessary on the latest Gnome to get properly themed
cursors, vs ancient X11 standard cursors, as Gnome has dropped the old
theme names that XCreateFontCursor eventually expected to find.

Fixes #8939.

(cherry picked from commit cb9565354c)
2024-02-16 02:12:45 -05:00
Ozkan Sezer
d0731ab9a3 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
Allows users to disable them by defining them as 0.

Closes https://github.com/libsdl-org/SDL/issues/8996
2024-02-15 02:55:02 +03:00
Frank Praznik
699cec1a8d wayland: Don't store wl_output pointers in mode driver data
They aren't used for anything, and cause problems if the video core tries to free them.

Manual backport of f9ba0e1
2024-02-14 11:12:41 -05:00
Sam Lantinga
120b8d4189 Revert "wayland: Don't initialize OpenGL when the window flags didn't specify it"
This reverts commit f522c5380c.

We don't want this change for SDL2, and we're doing further investigation for SDL3.

Fixes https://github.com/libsdl-org/SDL/issues/9035
2024-02-12 16:01:48 -08:00
Chris Collins
de0cb94e72 Wayland: Avoid SEGV if a modifier notification comes before the keymap
(cherry picked from commit 0f81598e9f)
2024-02-10 07:04:33 -08:00
Hans-Kristian Arntzen
4ae87e215e Fix broken use of MsgWaitForMultipleObjects.
- Timeout < 0 was not handled properly
- Return value for success is WAIT_OBJECT_0 + nCount, not positive value

(cherry picked from commit 69f2bd151e)
2024-02-10 07:03:03 -08:00
pastdue
d2a3347c19 Emscripten_SetWindowFullscreen: Fix crash due to uninitialized EmscriptenFullscreenStrategy members
(cherry picked from commit 7b74e2eeb8)
2024-02-06 16:27:18 -08:00
Wohlstand
a29f37c14a SDL_windowsopengl.c: WGL: Fixed null-pointer dereference crash
Fixes #8968

Fixed crash after 594a79c2f9
2024-02-03 06:18:56 -08:00
Sam Lantinga
fc787a41dc vulkan_metal.h: Make compatible with ObjC ARC (thanks @jmroot!)
(re)Fixes #6598

We need to remember to apply this again once we update from upstream headers.

(cherry picked from commit e67e0c5d55)
2024-02-02 18:31:14 -08:00
Sam Lantinga
8ce6fb2513 Use the exact motion associated with the warp
When Windows DPI scaling is enabled, the warp coordinates will be modified, so make sure we send exactly the coordinates that the warp attempted.

Fixes https://github.com/libsdl-org/SDL/issues/8940
2024-01-30 11:11:10 -08:00
Sam Lantinga
332213163c Fixed N3DS build 2024-01-27 11:56:33 -08:00
Sam Lantinga
4ff3b28273 Enable text input on video initialization without popping up an on-screen keyboard
Fixes https://github.com/libsdl-org/SDL/issues/8561
2024-01-27 11:52:58 -08:00
Sam Lantinga
08caafe2f1 Improved timing accuracy of SDL_WaitEventTimeout() on Windows
We don't need to use the hack of setting a timer and waiting for a timer message, MsgWaitForMultipleObjects() will allow us to wait for input directly with a timeout.

Before this change, sleeping for 20 ms would actually sleep for around 30 ms, with this change the sleep time is pretty accurate at 20-21 ms.

(cherry picked from commit 2670eb44af)
2024-01-25 06:34:29 -08:00