Gabriel Jacobo
|
0923b0873d
|
Fixes for -Wdeclaration-after-statement
|
2013-08-21 10:12:16 -03:00 |
|
Ryan C. Gordon
|
35fe3c3252
|
Patched to compile with Visual Studio.
|
2013-08-17 20:46:34 -04:00 |
|
Sam Lantinga
|
6f06b9db7a
|
Fixed for consistency with the other platforms
|
2013-08-17 17:04:14 -07:00 |
|
Edward Rudd
|
5e8897a82a
|
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
|
2013-08-17 18:07:29 -04:00 |
|
Sam Lantinga
|
1ad936eb29
|
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
|
2013-08-11 19:56:43 -07:00 |
|