Gabriel Jacobo
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0923b0873d
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Fixes for -Wdeclaration-after-statement
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2013-08-21 10:12:16 -03:00 |
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Gabriel Jacobo
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fde7308882
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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2013-08-21 09:47:10 -03:00 |
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Gabriel Jacobo
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28046de503
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OCD fixes: Adds a space before */
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2013-08-21 09:43:09 -03:00 |
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Gabriel Jacobo
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b3ca66a00f
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More non C89 compliant comments
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2013-08-20 20:34:40 -03:00 |
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Ryan C. Gordon
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c3edcbf968
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Fixed leaking of pixel shader object in D3D renderer (thanks, Peter!).
Fixes Bugzilla #2047.
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2013-08-19 11:02:44 -04:00 |
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Sam Lantinga
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c830512c80
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Fixed Windows build
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2013-08-17 17:14:15 -07:00 |
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Sam Lantinga
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8a8f81a1d7
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Do full state initialization in D3D_Reset(), this fixes blend mode issues when resizing the window on Windows 8.
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2013-08-17 09:54:30 -07:00 |
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Gabriel Jacobo
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8d71d5576e
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Android quirk:Some devices don't report GL_OES_framebuffer_object but support it
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2013-08-16 14:38:04 -03:00 |
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Ryan C. Gordon
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72b1cffe4a
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Patched to compile.
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2013-08-16 12:51:29 -04:00 |
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Gabriel Jacobo
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ba73ff1bf2
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[Bug 2042] OpenGL ES renderer tries to load OES functions unconditionally
Also, fail more gracefully when creating texture to avoid double free errors.
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2013-08-16 13:37:27 -03:00 |
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Sam Lantinga
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1ad936eb29
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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2013-08-11 19:56:43 -07:00 |
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