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clipboard: add SDL_ClipboardMimeTypes
This function allows to retrieve the available mime types without doing any synthesizing.
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0befa7d8e9
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5 changed files with 58 additions and 1 deletions
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@ -248,6 +248,7 @@ SDL3_0.0.0 {
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SDL_GetCameraSupportedFormats;
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SDL_GetCameras;
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SDL_GetClipboardData;
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SDL_GetClipboardMimeTypes;
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SDL_GetClipboardText;
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SDL_GetClosestFullscreenDisplayMode;
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SDL_GetCurrentAudioDriver;
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@ -273,6 +273,7 @@
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#define SDL_GetCameraSupportedFormats SDL_GetCameraSupportedFormats_REAL
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#define SDL_GetCameras SDL_GetCameras_REAL
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#define SDL_GetClipboardData SDL_GetClipboardData_REAL
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#define SDL_GetClipboardMimeTypes SDL_GetClipboardMimeTypes_REAL
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#define SDL_GetClipboardText SDL_GetClipboardText_REAL
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#define SDL_GetClosestFullscreenDisplayMode SDL_GetClosestFullscreenDisplayMode_REAL
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#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL
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@ -1033,7 +1034,7 @@
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#define SDL_aligned_free SDL_aligned_free_REAL
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#define SDL_asin SDL_asin_REAL
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#define SDL_asinf SDL_asinf_REAL
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#define SDL_asprintf SDL_asprintf_REAL
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#define SDL_asprintf SDL_asprintf_REAL
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#define SDL_atan SDL_atan_REAL
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#define SDL_atan2 SDL_atan2_REAL
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#define SDL_atan2f SDL_atan2f_REAL
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@ -294,6 +294,7 @@ SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetCameraProperties,(SDL_Camera *a),(a),ret
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SDL_DYNAPI_PROC(SDL_CameraSpec**,SDL_GetCameraSupportedFormats,(SDL_CameraID a, int *b),(a,b),return)
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SDL_DYNAPI_PROC(SDL_CameraID*,SDL_GetCameras,(int *a),(a),return)
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SDL_DYNAPI_PROC(void*,SDL_GetClipboardData,(const char *a, size_t *b),(a,b),return)
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SDL_DYNAPI_PROC(char **,SDL_GetClipboardMimeTypes,(size_t *a),(a),return)
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SDL_DYNAPI_PROC(char*,SDL_GetClipboardText,(void),(),return)
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SDL_DYNAPI_PROC(bool,SDL_GetClosestFullscreenDisplayMode,(SDL_DisplayID a, int b, int c, float d, bool e, SDL_DisplayMode *f),(a,b,c,d,e,f),return)
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SDL_DYNAPI_PROC(const char*,SDL_GetCurrentAudioDriver,(void),(),return)
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