SDL_migration.cocci: Add joystick/gamepad event state functions.

This commit is contained in:
Ryan C. Gordon 2026-05-30 14:05:45 -04:00
parent 0cf06bf131
commit e1aaebff87
No known key found for this signature in database
GPG key ID: FA148B892AB48044

View file

@ -111,6 +111,42 @@ expression e1;
- SDL_GetEventState(e1)
+ SDL_EventEnabled(e1)
// SDL_JoystickEventState() - replaced with SDL_SetJoystickEventsEnabled()
@@
@@
(
- SDL_JoystickEventState(SDL_IGNORE)
+ SDL_SetJoystickEventsEnabled(false)
|
- SDL_JoystickEventState(SDL_DISABLE)
+ SDL_SetJoystickEventsEnabled(false)
|
- SDL_JoystickEventState(SDL_ENABLE)
+ SDL_SetJoystickEventsEnabled(true)
|
- SDL_JoystickEventState(SDL_QUERY)
+ SDL_JoystickEventsEnabled()
)
// SDL_GameControllerEventState() - replaced with SDL_SetGamepadEventsEnabled()
@@
@@
(
- SDL_GameControllerEventState(SDL_IGNORE)
+ SDL_SetGamepadEventsEnabled(false)
|
- SDL_GameControllerEventState(SDL_DISABLE)
+ SDL_SetGamepadEventsEnabled(false)
|
- SDL_GameControllerEventState(SDL_ENABLE)
+ SDL_SetGamepadEventsEnabled(true)
|
- SDL_GameControllerEventState(SDL_QUERY)
+ SDL_GamepadEventsEnabled()
)
@@
expression e;
@@