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Added comment for #endif
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@ -954,7 +954,7 @@ static void SDL_CalculateSimulatedVSyncInterval(SDL_Renderer *renderer, SDL_Wind
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}
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renderer->simulate_vsync_interval = (1000 / refresh_rate);
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}
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#endif
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#endif /* !SDL_RENDER_DISABLED */
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SDL_Renderer *
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SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)
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