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Use consistent style for pointer declarations and casts
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parent
390fe65323
commit
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105 changed files with 339 additions and 346 deletions
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@ -111,7 +111,7 @@ char *SDL_SYS_GetPrefPath(const char *org, const char *app)
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return NULL;
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}
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folderPath = (char*) SDL_malloc(MAX_PATH);
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folderPath = (char *)SDL_malloc(MAX_PATH);
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do {
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result = XGameSaveFilesGetFolderWithUiResult(&block, MAX_PATH, folderPath);
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} while (result == E_PENDING);
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