Use consistent style for pointer declarations and casts

This commit is contained in:
Sam Lantinga 2025-06-18 09:26:51 -07:00
parent 390fe65323
commit d7939abf42
105 changed files with 339 additions and 346 deletions

View file

@ -111,7 +111,7 @@ char *SDL_SYS_GetPrefPath(const char *org, const char *app)
return NULL;
}
folderPath = (char*) SDL_malloc(MAX_PATH);
folderPath = (char *)SDL_malloc(MAX_PATH);
do {
result = XGameSaveFilesGetFolderWithUiResult(&block, MAX_PATH, folderPath);
} while (result == E_PENDING);