directfb: Fix CreateRenderer callback signature

Update DirectFB_CreateRenderer() to use the current SDL_RenderDriver
API.

Signed-off-by: Mark Jonas <toertel@gmail.com>
This commit is contained in:
Mark Jonas 2026-05-10 20:16:17 +02:00
parent f0d1101920
commit d31986f466

View file

@ -1130,19 +1130,17 @@ static int DirectFB_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect *
#endif
SDL_Renderer *DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
static int DirectFB_CreateRenderer(SDL_Renderer *renderer, SDL_Window * window, Uint32 flags)
{
IDirectFBSurface *winsurf = get_dfb_surface(window);
/*SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);*/
SDL_Renderer *renderer = NULL;
DirectFB_RenderData *data = NULL;
DFBSurfaceCapabilities scaps;
if (!winsurf) {
return NULL;
return -1;
}
SDL_DFB_ALLOC_CLEAR(renderer, sizeof(*renderer));
SDL_DFB_ALLOC_CLEAR(data, sizeof(*data));
renderer->WindowEvent = DirectFB_WindowEvent;
@ -1207,12 +1205,11 @@ SDL_Renderer *DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
}
#endif
return renderer;
return 0;
error:
SDL_DFB_FREE(renderer);
SDL_DFB_FREE(data);
return NULL;
return -1;
}