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SDL_audio.h: tweak SDL_OpenAudioDevice() docs to fix a weird wordwrap issue.
Fixes https://github.com/libsdl-org/sdlwiki/pull/816. ("Fixes.")
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@ -648,7 +648,7 @@ extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name,
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* \param obtained an SDL_AudioSpec structure filled in with the actual output
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* format; see SDL_OpenAudio() for more information.
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* \param allowed_changes 0, or one or more flags OR'd together.
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* \returns a valid device ID that is > 0 on success or 0 on failure; call
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* \returns a valid device ID > 0 on success or 0 on failure; call
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* SDL_GetError() for more information.
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*
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* For compatibility with SDL 1.2, this will never return 1, since
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