mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-04 19:55:19 +00:00
Added rumble to Gamecube Adapter PC_Mode (#15431)
This commit is contained in:
parent
2b0df96f25
commit
c43ab978fd
1 changed files with 88 additions and 28 deletions
|
|
@ -37,6 +37,7 @@
|
|||
#endif
|
||||
|
||||
#define MAX_CONTROLLERS 4
|
||||
#define PC_RUMBLE_REFRESH 16
|
||||
|
||||
typedef struct
|
||||
{
|
||||
|
|
@ -50,6 +51,8 @@ typedef struct
|
|||
// Without this variable, hid_write starts to lag a TON
|
||||
bool rumbleUpdate;
|
||||
bool useRumbleBrake;
|
||||
bool rumbleActive;
|
||||
Uint64 pc_rumble_sent;
|
||||
} SDL_DriverGameCube_Context;
|
||||
|
||||
static void HIDAPI_DriverGameCube_RegisterHints(SDL_HintCallback callback, void *userdata)
|
||||
|
|
@ -202,12 +205,26 @@ static bool HIDAPI_DriverGameCube_InitDevice(SDL_HIDAPI_Device *device)
|
|||
}
|
||||
|
||||
if (ctx->pc_mode) {
|
||||
// Check to see if this firmware supports rumble
|
||||
bool rumbleAllowed = false;
|
||||
if ((size = SDL_hid_read_timeout(device->dev, packet, sizeof(packet), 0)) > 0) {
|
||||
#ifdef DEBUG_GAMECUBE_PROTOCOL
|
||||
HIDAPI_DumpPacket("Nintendo GameCube packet: size = %d", packet, size);
|
||||
#endif
|
||||
if (size == 9) {
|
||||
// This is firmware version 0x7 or newer
|
||||
// Rumble is supported if the second USB cable is plugged in
|
||||
rumbleAllowed = true;
|
||||
}
|
||||
}
|
||||
#ifdef SDL_PLATFORM_WIN32
|
||||
// We get a separate device for each slot
|
||||
ctx->rumbleAllowed[0] = rumbleAllowed;
|
||||
ResetAxisRange(ctx, 0);
|
||||
HIDAPI_JoystickConnected(device, &ctx->joysticks[0]);
|
||||
#else
|
||||
for (i = 0; i < MAX_CONTROLLERS; ++i) {
|
||||
ctx->rumbleAllowed[i] = rumbleAllowed;
|
||||
ResetAxisRange(ctx, i);
|
||||
HIDAPI_JoystickConnected(device, &ctx->joysticks[i]);
|
||||
}
|
||||
|
|
@ -427,6 +444,14 @@ static void HIDAPI_DriverGameCube_HandleNintendoPacket(SDL_HIDAPI_Device *device
|
|||
}
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverGameCube_SendPCRumble(SDL_HIDAPI_Device *device, SDL_DriverGameCube_Context *ctx)
|
||||
{
|
||||
Uint8 rumblepkt[3] = { 0x00, 0x00, 0x00 };
|
||||
rumblepkt[1] = rumblepkt[2] = ctx->rumbleActive ? 0xFF : 0x00;
|
||||
SDL_HIDAPI_SendRumble(device, rumblepkt, sizeof(rumblepkt));
|
||||
ctx->pc_rumble_sent = SDL_GetTicks();
|
||||
}
|
||||
|
||||
static bool HIDAPI_DriverGameCube_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
|
||||
|
|
@ -456,6 +481,11 @@ static bool HIDAPI_DriverGameCube_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
}
|
||||
}
|
||||
|
||||
// PC_Mode rumble needs constant packets in order to keep rumble going
|
||||
if (ctx->pc_mode && ctx->rumbleActive && SDL_GetTicks() >= (ctx->pc_rumble_sent + PC_RUMBLE_REFRESH)) {
|
||||
HIDAPI_DriverGameCube_SendPCRumble(device, ctx);
|
||||
}
|
||||
|
||||
// Write rumble packet
|
||||
if (ctx->rumbleUpdate) {
|
||||
SDL_HIDAPI_SendRumble(device, ctx->rumble, sizeof(ctx->rumble));
|
||||
|
|
@ -496,33 +526,51 @@ static bool HIDAPI_DriverGameCube_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_
|
|||
SDL_AssertJoysticksLocked();
|
||||
|
||||
if (ctx->pc_mode) {
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_CONTROLLERS; i += 1) {
|
||||
if (joystick->instance_id == ctx->joysticks[i]) {
|
||||
if (ctx->wireless[i]) {
|
||||
return SDL_SetError("Nintendo GameCube WaveBird controllers do not support rumble");
|
||||
}
|
||||
if (!ctx->rumbleAllowed[i]) {
|
||||
return SDL_SetError("Second USB cable for WUP-028 not connected");
|
||||
}
|
||||
if (ctx->useRumbleBrake) {
|
||||
if (low_frequency_rumble == 0 && high_frequency_rumble > 0) {
|
||||
val = 0; // if only low is 0 we want to do a regular stop
|
||||
} else if (low_frequency_rumble == 0 && high_frequency_rumble == 0) {
|
||||
val = 2; // if both frequencies are 0 we want to do a hard stop
|
||||
} else {
|
||||
val = 1; // normal rumble
|
||||
for (i = 0; i < MAX_CONTROLLERS; i += 1) {
|
||||
if (joystick->instance_id == ctx->joysticks[i]) {
|
||||
if (!ctx->rumbleAllowed[i]) {
|
||||
return SDL_SetError("Rumble is disabled because the adapter is not at least of firmware 0x7");
|
||||
}
|
||||
} else {
|
||||
val = (low_frequency_rumble > 0 || high_frequency_rumble > 0);
|
||||
bool shouldrumble = false, coast = false;
|
||||
if (ctx->useRumbleBrake) {
|
||||
coast = (low_frequency_rumble == 0 && high_frequency_rumble > 0);
|
||||
}
|
||||
shouldrumble = (low_frequency_rumble > 0 || high_frequency_rumble > 0);
|
||||
if (coast) {
|
||||
ctx->rumbleActive = false;
|
||||
} else if (shouldrumble != ctx->rumbleActive) {
|
||||
ctx->rumbleActive = shouldrumble;
|
||||
HIDAPI_DriverGameCube_SendPCRumble(device, ctx);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (val != ctx->rumble[i + 1]) {
|
||||
ctx->rumble[i + 1] = val;
|
||||
ctx->rumbleUpdate = true;
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < MAX_CONTROLLERS; i += 1) {
|
||||
if (joystick->instance_id == ctx->joysticks[i]) {
|
||||
if (ctx->wireless[i]) {
|
||||
return SDL_SetError("Nintendo GameCube WaveBird controllers do not support rumble");
|
||||
}
|
||||
if (!ctx->rumbleAllowed[i]) {
|
||||
return SDL_SetError("Second USB cable for WUP-028 not connected");
|
||||
}
|
||||
if (ctx->useRumbleBrake) {
|
||||
if (low_frequency_rumble == 0 && high_frequency_rumble > 0) {
|
||||
val = 0; // if only low is 0 we want to do a regular stop
|
||||
} else if (low_frequency_rumble == 0 && high_frequency_rumble == 0) {
|
||||
val = 2; // if both frequencies are 0 we want to do a hard stop
|
||||
} else {
|
||||
val = 1; // normal rumble
|
||||
}
|
||||
} else {
|
||||
val = (low_frequency_rumble > 0 || high_frequency_rumble > 0);
|
||||
}
|
||||
if (val != ctx->rumble[i + 1]) {
|
||||
ctx->rumble[i + 1] = val;
|
||||
ctx->rumbleUpdate = true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -541,10 +589,17 @@ static Uint32 HIDAPI_DriverGameCube_GetJoystickCapabilities(SDL_HIDAPI_Device *d
|
|||
Uint32 result = 0;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
if (!ctx->pc_mode) {
|
||||
Uint8 i;
|
||||
|
||||
Uint8 i;
|
||||
if (ctx->pc_mode) {
|
||||
for (i = 0; i < MAX_CONTROLLERS; i += 1) {
|
||||
if (joystick->instance_id == ctx->joysticks[i]) {
|
||||
if (ctx->rumbleAllowed[i]) {
|
||||
result |= SDL_JOYSTICK_CAP_RUMBLE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < MAX_CONTROLLERS; i += 1) {
|
||||
if (joystick->instance_id == ctx->joysticks[i]) {
|
||||
if (!ctx->wireless[i] && ctx->rumbleAllowed[i]) {
|
||||
|
|
@ -582,6 +637,11 @@ static void HIDAPI_DriverGameCube_CloseJoystick(SDL_HIDAPI_Device *device, SDL_J
|
|||
SDL_HIDAPI_SendRumble(device, ctx->rumble, sizeof(ctx->rumble));
|
||||
ctx->rumbleUpdate = false;
|
||||
}
|
||||
|
||||
if (ctx->pc_mode && ctx->rumbleActive) {
|
||||
ctx->rumbleActive = false;
|
||||
HIDAPI_DriverGameCube_SendPCRumble(device, ctx);
|
||||
}
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverGameCube_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue