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Revert "wayland: Don't initialize OpenGL when the window flags didn't specify it"
This reverts commitf522c5380c. We don't want this change for SDL2, and we're doing further investigation for SDL3. Fixes https://github.com/libsdl-org/SDL/issues/9035 (cherry picked from commit120b8d4189)
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1 changed files with 7 additions and 0 deletions
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@ -1994,6 +1994,13 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
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c = _this->driverdata;
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window->driverdata = data;
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if (!(window->flags & SDL_WINDOW_VULKAN)) {
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if (!(window->flags & SDL_WINDOW_OPENGL)) {
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SDL_GL_LoadLibrary(NULL);
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window->flags |= SDL_WINDOW_OPENGL;
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}
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}
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if (window->x == SDL_WINDOWPOS_UNDEFINED) {
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window->x = 0;
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}
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