mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-06 14:43:20 +00:00
Fixed the documentation for SDL_GetGamepadMappings()
This commit is contained in:
parent
7ff9be7398
commit
af58ed978e
1 changed files with 1 additions and 1 deletions
|
|
@ -319,7 +319,7 @@ extern DECLSPEC int SDLCALL SDL_AddGamepadMappingsFromFile(const char *file);
|
|||
extern DECLSPEC int SDLCALL SDL_ReloadGamepadMappings(void);
|
||||
|
||||
/**
|
||||
* Get the mapping at a particular index.
|
||||
* Get the current gamepad mappings.
|
||||
*
|
||||
* You must free the returned pointer with SDL_free() when you are done with
|
||||
* it, but you do _not_ free each string in the array.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue