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Sync SDL3 wiki -> header
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1 changed files with 5 additions and 3 deletions
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@ -866,10 +866,12 @@ extern "C" {
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#define SDL_HINT_ENABLE_SCREEN_KEYBOARD "SDL_ENABLE_SCREEN_KEYBOARD"
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/**
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* A variable that controls whether the Steam on-screen keyboard should be shown
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* when text input is active.
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* A variable that controls whether the Steam on-screen keyboard should be
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* shown when text input is active.
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*
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* Steam will set this hint via environment variable for games launched in Big Picture mode. To override this you should call SDL_SetHintWithPriority() with priority `SDL_HINT_OVERRIDE`.
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* Steam will set this hint via environment variable for games launched in Big
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* Picture mode. To override this you should call SDL_SetHintWithPriority()
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* with priority `SDL_HINT_OVERRIDE`.
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*
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* The variable can be set to the following values:
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*
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