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Updated SDL's YUV support, many thanks to Adrien Descamps
New functions get and set the YUV colorspace conversion mode: SDL_SetYUVConversionMode() SDL_GetYUVConversionMode() SDL_GetYUVConversionModeForResolution() SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats. Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.
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60 changed files with 8368 additions and 4310 deletions
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@ -45,6 +45,7 @@ LOCAL_SRC_FILES := \
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$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
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$(wildcard $(LOCAL_PATH)/src/video/*.c) \
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$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
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$(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c) \
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$(wildcard $(LOCAL_PATH)/src/test/*.c))
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LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
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