mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-06 14:43:20 +00:00
GPU: Fix memory leak when creating D3D12 compute pipelines
This commit is contained in:
parent
742a6fd092
commit
a0dc3a6727
1 changed files with 4 additions and 9 deletions
|
|
@ -2953,8 +2953,6 @@ static SDL_GPUComputePipeline *D3D12_CreateComputePipeline(
|
|||
const SDL_GPUComputePipelineCreateInfo *createinfo)
|
||||
{
|
||||
D3D12Renderer *renderer = (D3D12Renderer *)driverData;
|
||||
void *bytecode;
|
||||
size_t bytecodeSize;
|
||||
ID3D12PipelineState *pipelineState;
|
||||
|
||||
if (!D3D12_INTERNAL_CreateShaderBytecode(
|
||||
|
|
@ -2962,8 +2960,8 @@ static SDL_GPUComputePipeline *D3D12_CreateComputePipeline(
|
|||
createinfo->code,
|
||||
createinfo->code_size,
|
||||
createinfo->format,
|
||||
&bytecode,
|
||||
&bytecodeSize)) {
|
||||
NULL,
|
||||
NULL)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
@ -2972,13 +2970,12 @@ static SDL_GPUComputePipeline *D3D12_CreateComputePipeline(
|
|||
createinfo);
|
||||
|
||||
if (rootSignature == NULL) {
|
||||
SDL_free(bytecode);
|
||||
SET_STRING_ERROR_AND_RETURN("Could not create root signature!", NULL);
|
||||
}
|
||||
|
||||
D3D12_COMPUTE_PIPELINE_STATE_DESC pipelineDesc;
|
||||
pipelineDesc.CS.pShaderBytecode = bytecode;
|
||||
pipelineDesc.CS.BytecodeLength = bytecodeSize;
|
||||
pipelineDesc.CS.pShaderBytecode = createinfo->code;
|
||||
pipelineDesc.CS.BytecodeLength = createinfo->code_size;
|
||||
pipelineDesc.pRootSignature = rootSignature->handle;
|
||||
pipelineDesc.CachedPSO.CachedBlobSizeInBytes = 0;
|
||||
pipelineDesc.CachedPSO.pCachedBlob = NULL;
|
||||
|
|
@ -2993,7 +2990,6 @@ static SDL_GPUComputePipeline *D3D12_CreateComputePipeline(
|
|||
|
||||
if (FAILED(res)) {
|
||||
D3D12_INTERNAL_SetError(renderer, "Could not create compute pipeline state", res);
|
||||
SDL_free(bytecode);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
@ -3002,7 +2998,6 @@ static SDL_GPUComputePipeline *D3D12_CreateComputePipeline(
|
|||
|
||||
if (!computePipeline) {
|
||||
ID3D12PipelineState_Release(pipelineState);
|
||||
SDL_free(bytecode);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue