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audio: Added a FIXME
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@ -657,6 +657,8 @@ void SDL_QuitAudio(void)
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return;
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}
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// !!! FIXME: Destroy all known audio streams, too.
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// merge device lists so we don't have to duplicate work below.
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SDL_LockRWLockForWriting(current_audio.device_list_lock);
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SDL_AtomicSet(¤t_audio.shutting_down, 1);
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