mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-12 17:35:38 +00:00
Added missing guards in implementation for PSP.
Thanks to Martin Gerhardy for pointing this out.
This commit is contained in:
parent
d036ad84ae
commit
86f87bf755
11 changed files with 50 additions and 1 deletions
|
|
@ -20,6 +20,8 @@
|
|||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMERS_PSP
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_error.h"
|
||||
|
|
@ -83,5 +85,7 @@ void SDL_Delay(Uint32 ms)
|
|||
sceKernelDelayThreadCB(ms * 1000);
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMERS_PSP */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue